# Extending NGU to Multi-Agent RL: A Preliminary Study

arXiv: https://arxiv.org/abs/2512.01321 · HTML: https://mlsanity.com/paper/2512.01321/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 25 references that are in the map.
- First posted on arXiv 1 Dec 2025.

## Builds on (most cited first, 16 of 16)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.04717/) (2016)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [Learning Montezuma's Revenge from a Single Demonstration](https://mlsanity.com/paper/1812.03381/) (2018)
- [Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration](https://mlsanity.com/paper/2111.11032/) (2021)
- [Deep reinforcement learning in medical imaging: A literature review](https://mlsanity.com/paper/2103.05115/) (2021)
- [Coordinated Exploration via Intrinsic Rewards for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.12127/) (2019)
- [Settling Decentralized Multi-Agent Coordinated Exploration by Novelty Sharing](https://mlsanity.com/paper/2402.02097/) (2024)
- [Efficient Episodic Memory Utilization of Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2403.01112/) (2024)

## Abstract (arXiv)

The Never Give Up (NGU) algorithm has proven effective in reinforcement learning tasks with sparse rewards by combining episodic novelty and intrinsic motivation. In this work, we extend NGU to multi-agent environments and evaluate its performance in the simple_tag environment from the PettingZoo suite. Compared to a multi-agent DQN baseline, NGU achieves moderately higher returns and more stable learning dynamics. We investigate three design choices: (1) shared replay buffer versus individual replay buffers, (2) sharing episodic novelty among agents using different k thresholds, and (3) using heterogeneous values of the beta parameter. Our results show that NGU with a shared replay buffer yields the best performance and stability, highlighting that the gains come from combining NGU intrinsic exploration with experience sharing. Novelty sharing performs comparably when k = 1 but degrades learning for larger values. Finally, heterogeneous beta values do not improve over a small common value. These findings suggest that NGU can be effectively applied in multi-agent settings when experiences are shared and intrinsic exploration signals are carefully tuned.
