# MPR-GUI: Benchmarking and Enhancing Multilingual Perception and Reasoning in GUI Agents

arXiv: https://arxiv.org/abs/2512.00756 · HTML: https://mlsanity.com/paper/2512.00756/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 25 of its 29 references that are in the map.
- First posted on arXiv 30 Nov 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 25 of 25)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Representation Engineering: A Top-Down Approach to AI Transparency](https://mlsanity.com/paper/2310.01405/) (2023)
- [Inference-Time Intervention: Eliciting Truthful Answers from a Language Model](https://mlsanity.com/paper/2306.03341/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Steering Language Models With Activation Engineering](https://mlsanity.com/paper/2308.10248/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [How do Large Language Models Handle Multilingualism?](https://mlsanity.com/paper/2402.18815/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [Cross-lingual Prompting: Improving Zero-shot Chain-of-Thought Reasoning across Languages](https://mlsanity.com/paper/2310.14799/) (2023)
- [The Geometry of Multilingual Language Model Representations](https://mlsanity.com/paper/2205.10964/) (2022)
- [SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation](https://mlsanity.com/paper/2410.15164/) (2024)
- [MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agents](https://mlsanity.com/paper/2406.08184/) (2024)
- [A Survey on (M)LLM-Based GUI Agents](https://mlsanity.com/paper/2504.13865/) (2025)
- [MCPWorld: A Unified Benchmarking Testbed for API, GUI, and Hybrid Computer Use Agents](https://mlsanity.com/paper/2506.07672/) (2025)
- [GUI-explorer: Autonomous Exploration and Mining of Transition-aware Knowledge for GUI Agent](https://mlsanity.com/paper/2505.16827/) (2025)
- [Causal Tracing of Object Representations in Large Vision Language Models: Mechanistic Interpretability and Hallucination Mitigation](https://mlsanity.com/paper/2511.05923/) (2025)
- [WebMMU: A Benchmark for Multimodal Multilingual Website Understanding and Code Generation](https://mlsanity.com/paper/2508.16763/) (2025)
- [X-WebAgentBench: A Multilingual Interactive Web Benchmark for Evaluating Global Agentic System](https://mlsanity.com/paper/2505.15372/) (2025)
- [Unlocking Multilingual Reasoning Capability of LLMs and LVLMs through Representation Engineering](https://mlsanity.com/paper/2511.23231/) (2025)
- [Improving Region Representation Learning from Urban Imagery with Noisy Long-Caption Supervision](https://mlsanity.com/paper/2511.07062/) (2025)

## Built on by (most cited first, 5 of 5)

- [Not All Tokens See Equally: Perception-Grounded Policy Optimization for Large Vision-Language Models](https://mlsanity.com/paper/2604.01840/) (2026)
- [I2E: From Image Pixels to Actionable Interactive Environments for Text-Guided Image Editing](https://mlsanity.com/paper/2601.03741/) (2026)
- [SlowBA: An efficiency backdoor attack towards VLM-based GUI agents](https://mlsanity.com/paper/2603.08316/) (2026)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [Analyzing and Mitigating Cross-Lingual Degradation in Multilingual Medical VQA](https://mlsanity.com/paper/2608.22363/) (2026)

## Abstract (arXiv)

Large Vision-Language Models (LVLMs) have shown strong potential as multilingual Graphical User Interface (GUI) agents, as evidenced by existing GUI benchmarks. However, these benchmarks exhibit two primary limitations: (1) although Perception and Reasoning (P&R) capabilities are fundamental for GUI agents, current benchmarks lack fine-grained diagnostics to identify which specific capabilities lead to task failures, hindering targeted improvements; (2) existing benchmarks fail to provide a strictly aligned cross-lingual evaluation environment, introducing confounding factors that prevent isolating the language impact on GUI agent performance. To address these issues, we propose the Multilingual P&R GUI Benchmark (MPR-GUI-Bench), featuring strictly aligned environments across six languages and eight fine-grained P&R tasks. Our benchmark reveals consistent P&R gaps between English and non-English settings, particularly on reasoning-intensive tasks. To leverage the superior English P&R capabilities for bridging cross-lingual gaps, we identify layers sensitive to language and propose GUI-XLI, a GUI Cross-Lingual Intervention method that aligns non-English hidden states with their English counterparts at these layers during inference. Experiments show that GUI-XLI effectively reduces the cross-lingual gaps, with an average gain of 6.5% in non-English settings.
