# Video-CoM: Interactive Video Reasoning via Chain of Manipulations

arXiv: https://arxiv.org/abs/2511.23477 · HTML: https://mlsanity.com/paper/2511.23477/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 33 of its 63 references that are in the map.
- First posted on arXiv 28 Nov 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 33)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Multimodal Chain-of-Thought Reasoning in Language Models](https://mlsanity.com/paper/2302.00923/) (2023)
- [Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Models](https://mlsanity.com/paper/2303.04671/) (2023)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action](https://mlsanity.com/paper/2303.11381/) (2023)
- [Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language](https://mlsanity.com/paper/2204.00598/) (2022)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)
- [Video-R1: Reinforcing Video Reasoning in MLLMs](https://mlsanity.com/paper/2503.21776/) (2025)
- [DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learning](https://mlsanity.com/paper/2505.14362/) (2025)
- [LanguageBind: Extending Video-Language Pretraining to N-modality by Language-based Semantic Alignment](https://mlsanity.com/paper/2310.01852/) (2023)
- [VideoChat-R1: Enhancing Spatio-Temporal Perception via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2504.06958/) (2025)
- [Video-MMMU: Evaluating Knowledge Acquisition from Multi-Discipline Professional Videos](https://mlsanity.com/paper/2501.13826/) (2025)
- [Imagine while Reasoning in Space: Multimodal Visualization-of-Thought](https://mlsanity.com/paper/2501.07542/) (2025)
- [Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontiers](https://mlsanity.com/paper/2506.23918/) (2025)
- [VideoGPT+: Integrating Image and Video Encoders for Enhanced Video Understanding](https://mlsanity.com/paper/2406.09418/) (2024)
- [ZoomEye: Enhancing Multimodal LLMs with Human-Like Zooming Capabilities through Tree-Based Image Exploration](https://mlsanity.com/paper/2411.16044/) (2024)
- [VideoRFT: Incentivizing Video Reasoning Capability in MLLMs via Reinforced Fine-Tuning](https://mlsanity.com/paper/2505.12434/) (2025)
- [Thinking With Videos: Multimodal Tool-Augmented Reinforcement Learning for Long Video Reasoning](https://mlsanity.com/paper/2508.04416/) (2025)
- [ReFocus: Visual Editing as a Chain of Thought for Structured Image Understanding](https://mlsanity.com/paper/2501.05452/) (2025)
- [Chain-of-Spot: Interactive Reasoning Improves Large Vision-Language Models](https://mlsanity.com/paper/2403.12966/) (2024)
- [Reinforcing Video Reasoning with Focused Thinking](https://mlsanity.com/paper/2505.24718/) (2025)
- [VideoExplorer: Think With Videos For Agentic Long-Video Understanding](https://mlsanity.com/paper/2506.10821/) (2025)
- [v1: Learning to Point Visual Tokens for Multimodal Grounded Reasoning](https://mlsanity.com/paper/2505.18842/) (2025)

## Built on by (most cited first, 9 of 9)

- [MME-CoF-Pro: Evaluating Reasoning Coherence in Video Generative Models with Text and Visual Hints](https://mlsanity.com/paper/2603.20194/) (2026)
- [VideoSearcher: Empowering Video Deep Research with Multi-Tool Agentic Reasoning via Reinforcement Learning](https://mlsanity.com/paper/2607.02927/) (2026)
- [VisionCoach: Reinforcing Grounded Video Reasoning via Visual-Perception Prompting](https://mlsanity.com/paper/2603.14659/) (2026)
- [Native Active Perception as Reasoning for Omni-Modal Understanding](https://mlsanity.com/paper/2606.19341/) (2026)
- [SVI-Bench: A Dynamic Microworld for Strategic Video Intelligence](https://mlsanity.com/paper/2605.31529/) (2026)
- [CARE: Competence-Aware Reward Shaping for Adaptive Reasoning Length in Video-MLLMs](https://mlsanity.com/paper/2606.19927/) (2026)
- [Video-FLAIR: Not Whether to Reason, But How](https://mlsanity.com/paper/2608.26495/) (2026)
- [Locate Anything in Videos: Rethinking Efficient Generative Spatio-Temporal Video Grounding](https://mlsanity.com/paper/2608.28192/) (2026)
- [VideoScout: Learning Agentic Active Exploration with Adaptive Reasoning Pacing for Long Video Understanding](https://mlsanity.com/paper/2609.15606/) (2026)

## Abstract (arXiv)

Recent multimodal large language models (MLLMs) have advanced video understanding, yet most still "think about videos" ie once a video is encoded, reasoning unfolds entirely in text, treating visual input as a static context. This passive paradigm creates a semantic bottleneck: models cannot rewatch, refocus, or verify evidence, leading to shallow visual reasoning on tasks requiring fine grained spatio temporal understanding. In this work, we introduce Interactive Video Reasoning, a new paradigm that transforms video into an active cognitive workspace, enabling models to "think with videos". Our model, Video CoM, reasons through a Chain of Manipulations (CoM), performing iterative visual actions to gather and refine evidence. To support this behavior, we construct Video CoM Instruct, an 18K instruction tuning dataset curated for multi step manipulation reasoning. Beyond supervised learning, we further optimize the manipulation policy via reinforcement learning with reasoning aware Group Relative Policy Optimization (GRPO). Unlike prior work that relies solely on sparse answer rewards, our method introduces step level reasoning rewards, guiding the model toward grounded and consistent reasoning. Video CoM achieves strong results across nine video reasoning benchmarks, improving average performance by 3.6 percent over recent state of the art models, while training on only 25K SFT and 3K GRPO video samples, significantly fewer than comparable large scale models. Ablation studies demonstrate that reasoning aware rewards improve both accuracy and interpretability. Code: https://github.com/mbzuai-oryx/Video-CoM
