# Fast Multi-view Consistent 3D Editing with Video Priors

arXiv: https://arxiv.org/abs/2511.23172 · HTML: https://mlsanity.com/paper/2511.23172/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 70 of its 82 references that are in the map.
- First posted on arXiv 28 Nov 2025.

## Builds on (most cited first, 30 of 70)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [3D U-Net: Learning Dense Volumetric Segmentation from Sparse Annotation](https://mlsanity.com/paper/1606.06650/) (2016)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)

## Built on by (most cited first, 12 of 12)

- [One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Image](https://mlsanity.com/paper/2602.19766/) (2026)
- [Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass](https://mlsanity.com/paper/2603.17841/) (2026)
- [BEVDilation: LiDAR-Centric Multi-Modal Fusion for 3D Object Detection](https://mlsanity.com/paper/2512.02972/) (2025)
- [Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancement](https://mlsanity.com/paper/2512.08535/) (2025)
- [EffectMaker: Unifying Reasoning and Generation for Customized Visual Effect Creation](https://mlsanity.com/paper/2603.06014/) (2026)
- [TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking](https://mlsanity.com/paper/2604.01207/) (2026)
- [SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertion](https://mlsanity.com/paper/2603.27084/) (2026)
- [View-Consistent 3D Scene Editing via Dual-Path Structural Correspondense and Semantic Continuity](https://mlsanity.com/paper/2604.17801/) (2026)
- [FluSplat: Sparse-View 3D Editing without Test-Time Optimization](https://mlsanity.com/paper/2604.20038/) (2026)
- [GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes](https://mlsanity.com/paper/2606.05142/) (2026)
- [DepthMaster: Unified Monocular Depth Estimation for Perspective and Panoramic Images](https://mlsanity.com/paper/2606.12368/) (2026)
- [From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance](https://mlsanity.com/paper/2606.26007/) (2026)

## Abstract (arXiv)

Text-driven 3D editing enables user-friendly 3D object or scene editing with text instructions. Due to the lack of multi-view consistency priors, existing methods typically resort to employing 2D generation or editing models to process each view individually, followed by iterative 2D-3D-2D updating. However, these methods are not only time-consuming but also prone to over-smoothed results because the different editing signals gathered from different views are averaged during the iterative process. In this paper, we propose generative Video Prior based 3D Editing (ViP3DE) to employ the temporal consistency priors from pre-trained video generation models for multi-view consistent 3D editing in a single forward pass. Our key insight is to condition the video generation model on a single edited view to generate other consistent edited views for 3D updating directly, thereby bypassing the iterative editing paradigm. Since 3D updating requires edited views to be paired with specific camera poses, we propose motion-preserved noise blending for the video model to generate edited views at predefined camera poses. In addition, we introduce geometry-aware denoising to further enhance multi-view consistency by integrating 3D geometric priors into video models. Extensive experiments demonstrate that our proposed ViP3DE can achieve high-quality 3D editing results even within a single forward pass, significantly outperforming existing methods in both editing quality and speed.
