# PAT3D: Physics-Augmented Text-to-3D Scene Generation

arXiv: https://arxiv.org/abs/2511.21978 · HTML: https://mlsanity.com/paper/2511.21978/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 58 of its 69 references that are in the map.
- First posted on arXiv 26 Nov 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 58)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Scaling Autoregressive Models for Content-Rich Text-to-Image Generation](https://mlsanity.com/paper/2206.10789/) (2022)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [Scaling up GANs for Text-to-Image Synthesis](https://mlsanity.com/paper/2303.05511/) (2023)
- [Evaluating Text-to-Visual Generation with Image-to-Text Generation](https://mlsanity.com/paper/2404.01291/) (2024)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Model](https://mlsanity.com/paper/2311.06214/) (2023)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion](https://mlsanity.com/paper/2311.07885/) (2023)
- [ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2312.02201/) (2023)
- [TripoSR: Fast 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/2403.02151/) (2024)

## Built on by (most cited first, 16 of 16)

- [REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image](https://mlsanity.com/paper/2605.30338/) (2026)
- [One Video, One World: Turning Monocular Video into Physical 4D Scenes](https://mlsanity.com/paper/2606.31388/) (2026)
- [SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image](https://mlsanity.com/paper/2606.03994/) (2026)
- [PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction](https://mlsanity.com/paper/2605.20290/) (2026)
- [StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics](https://mlsanity.com/paper/2604.03315/) (2026)
- [STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System](https://mlsanity.com/paper/2605.16137/) (2026)
- [φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction](https://mlsanity.com/paper/2606.21596/) (2026)
- [3D Generation for Embodied AI and Robotic Simulation: A Survey](https://mlsanity.com/paper/2604.26509/) (2026)
- [GIF: Agentic Generation of Interactive and Functional Object Compositions for Robot Learning](https://mlsanity.com/paper/2609.05927/) (2026)
- [Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds](https://mlsanity.com/paper/2606.26964/) (2026)
- [IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoning](https://mlsanity.com/paper/2607.03614/) (2026)
- [ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions](https://mlsanity.com/paper/2609.15392/) (2026)
- [Fysiverse-3D-SimReady Technical Report: Agentic Physical Simulation for Pragmatic 3D World Reconstruction](https://mlsanity.com/paper/2609.31715/) (2026)
- [CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes](https://mlsanity.com/paper/2609.36024/) (2026)
- [Text2Sim: Agentic Physics-Based Simulation Generation with Distilled Expertise](https://mlsanity.com/paper/2609.36593/) (2026)
- [Code2Worlds-2: Physically Plausible Agent Harness for Embodied World Simulation](https://mlsanity.com/paper/2610.17651/) (2026)

## Abstract (arXiv)

We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes. Given a text prompt, PAT3D generates 3D objects, infers their spatial relations, and organizes them into a hierarchical scene tree, which is then converted into initial conditions for simulation. A differentiable rigid-body simulator ensures realistic object interactions under gravity, driving the scene toward static equilibrium without interpenetrations. To further enhance scene quality, we introduce a simulation-in-the-loop optimization procedure that guarantees physical stability and non-intersection, while improving semantic consistency with the input prompt. Experiments demonstrate that PAT3D substantially outperforms prior approaches in physical plausibility, semantic consistency, and visual quality. Beyond high-quality generation, PAT3D uniquely enables simulation-ready 3D scenes for downstream tasks such as scene editing and robotic manipulation. Code and data are available at: https://github.com/Simulation-Intelligence/PAT3D.
