# Sampling-Based Optimization with Parallelized Physics Simulator for Bimanual Manipulation

arXiv: https://arxiv.org/abs/2511.21264 · HTML: https://mlsanity.com/paper/2511.21264/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Nov 2025.

## Built on by (most cited first, 1 of 1)

- [CUBic: Coordinated Unified Bimanual Perception and Control Framework](https://mlsanity.com/paper/2605.13452/) (2026)

## Abstract (arXiv)

In recent years, dual-arm manipulation has become an area of strong interest in robotics, with end-to-end learning emerging as the predominant strategy for solving bimanual tasks. A critical limitation of such learning-based approaches, however, is their difficulty in generalizing to novel scenarios, especially within cluttered environments. This paper presents an alternative paradigm: a sampling-based optimization framework that utilizes a GPU-accelerated physics simulator as its world model. We demonstrate that this approach can solve complex bimanual manipulation tasks in the presence of static obstacles. Our contribution is a customized Model Predictive Path Integral Control (MPPI) algorithm, guided by carefully designed task-specific cost functions, that uses GPU-accelerated MuJoCo for efficiently evaluating robot-object interaction. We apply this method to solve significantly more challenging versions of tasks from the PerAct2 benchmark, such as requiring the point-to-point transfer of a ball through an obstacle course. Furthermore, we establish that our method achieves real-time performance on commodity GPUs and facilitates successful sim-to-real transfer by leveraging unique features within MuJoCo. The paper concludes with a statistical analysis of the sample complexity and robustness, quantifying the performance of our approach. The project website is available at: https://sites.google.com/view/bimanualakslabunitartu .
