# FlowerDance: MeanFlow for Efficient and Refined 3D Dance Generation

arXiv: https://arxiv.org/abs/2511.21029 · HTML: https://mlsanity.com/paper/2511.21029/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 54 references that are in the map.
- First posted on arXiv 26 Nov 2025.

## Builds on (most cited first, 30 of 38)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Efficiently Modeling Long Sequences with Structured State Spaces](https://mlsanity.com/paper/2111.00396/) (2021)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Mean Flows for One-step Generative Modeling](https://mlsanity.com/paper/2505.13447/) (2025)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Voicebox: Text-Guided Multilingual Universal Speech Generation at Scale](https://mlsanity.com/paper/2306.15687/) (2023)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [EDGE: Editable Dance Generation From Music](https://mlsanity.com/paper/2211.10658/) (2022)
- [Gated Multimodal Units for Information Fusion](https://mlsanity.com/paper/1702.01992/) (2017)
- [Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://mlsanity.com/paper/2203.13055/) (2022)
- [Matcha-TTS: A fast TTS architecture with conditional flow matching](https://mlsanity.com/paper/2309.03199/) (2023)
- [Audiobox: Unified Audio Generation with Natural Language Prompts](https://mlsanity.com/paper/2312.15821/) (2023)
- [Consistency Flow Matching: Defining Straight Flows with Velocity Consistency](https://mlsanity.com/paper/2407.02398/) (2024)
- [FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation](https://mlsanity.com/paper/2212.03741/) (2022)
- [Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives](https://mlsanity.com/paper/2403.10518/) (2024)
- [Efficient Video Prediction via Sparsely Conditioned Flow Matching](https://mlsanity.com/paper/2211.14575/) (2022)
- [CFG-Zero*: Improved Classifier-Free Guidance for Flow Matching Models](https://mlsanity.com/paper/2503.18886/) (2025)
- [VoiceFlow: Efficient Text-to-Speech with Rectified Flow Matching](https://mlsanity.com/paper/2309.05027/) (2023)
- [Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment](https://mlsanity.com/paper/2403.18811/) (2024)
- [MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models](https://mlsanity.com/paper/2403.09471/) (2024)
- [FLOAT: Generative Motion Latent Flow Matching for Audio-driven Talking Portrait](https://mlsanity.com/paper/2412.01064/) (2024)
- [Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patterns](https://mlsanity.com/paper/2410.20389/) (2024)

## Built on by (most cited first, 11 of 11)

- [MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation](https://mlsanity.com/paper/2512.18181/) (2025)
- [PersonaGesture: Single-Reference Co-Speech Gesture Personalization for Unseen Speakers](https://mlsanity.com/paper/2605.06064/) (2026)
- [ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars](https://mlsanity.com/paper/2512.19546/) (2025)
- [TokenDance: Token-to-Token Music-to-Dance Generation with Bidirectional Mamba](https://mlsanity.com/paper/2603.27314/) (2026)
- [OmniDance: Multimodal Driven Dance Video Generation with Large-scale Internet Data](https://mlsanity.com/paper/2606.30019/) (2026)
- [Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptors](https://mlsanity.com/paper/2603.29655/) (2026)
- [BiTDiff: Fine-Grained 3D Conducting Motion Generation via BiMamba-Transformer Diffusion](https://mlsanity.com/paper/2604.04395/) (2026)
- [DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcing](https://mlsanity.com/paper/2605.28491/) (2026)
- [Interactive Multi-Turn Retrieval for Health Videos](https://mlsanity.com/paper/2605.01409/) (2026)
- [StreamTalk: Streaming Co-Speech Gesture Generation with Key-Pose Anchoring](https://mlsanity.com/paper/2608.01643/) (2026)
- [MFlowHOI: Whole-Body Human-Object Interaction Generation via Part-Aware MeanFlow](https://mlsanity.com/paper/2610.16252/) (2026)

## Abstract (arXiv)

Music-to-dance generation aims to translate auditory signals into expressive human motion, with broad applications in virtual reality, choreography, and digital entertainment. Despite promising progress, the limited generation efficiency of existing methods leaves insufficient computational headroom for high-fidelity 3D rendering, thereby constraining the expressiveness of 3D characters during real-world applications. Thus, we propose FlowerDance, which not only generates refined motion with physical plausibility and artistic expressiveness, but also achieves significant generation efficiency on inference speed and memory utilization. Specifically, FlowerDance combines MeanFlow with Physical Consistency Constraints, which enables high-quality motion generation with only a few sampling steps. Moreover, FlowerDance leverages a simple but efficient model architecture with BiMamba-based backbone and Channel-Level Cross-Modal Fusion, which generates dance with efficient non-autoregressive manner. Meanwhile, FlowerDance supports motion editing, enabling users to interactively refine dance sequences. Extensive experiments on AIST++ and FineDance show that FlowerDance achieves state-of-the-art results in both motion quality and generation efficiency. Code will be released upon acceptance.
