# Subgoal Graph-Augmented Planning for LLM-Guided Open-World Reinforcement Learning

arXiv: https://arxiv.org/abs/2511.20993 · HTML: https://mlsanity.com/paper/2511.20993/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 34 references that are in the map.
- First posted on arXiv 26 Nov 2025.

## Builds on (most cited first, 22 of 22)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face](https://mlsanity.com/paper/2303.17580/) (2023)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Plan-and-Solve Prompting: Improving Zero-Shot Chain-of-Thought Reasoning by Large Language Models](https://mlsanity.com/paper/2305.04091/) (2023)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [Understanding the planning of LLM agents: A survey](https://mlsanity.com/paper/2402.02716/) (2024)
- [Benchmarking the Spectrum of Agent Capabilities](https://mlsanity.com/paper/2109.06780/) (2021)
- [Plan-and-Act: Improving Planning of Agents for Long-Horizon Tasks](https://mlsanity.com/paper/2503.09572/) (2025)
- [Retrieval-Augmented Generation with Graphs (GraphRAG)](https://mlsanity.com/paper/2501.00309/) (2024)
- [On the Self-Verification Limitations of Large Language Models on Reasoning and Planning Tasks](https://mlsanity.com/paper/2402.08115/) (2024)
- [Can Large Language Models Really Improve by Self-critiquing Their Own Plans?](https://mlsanity.com/paper/2310.08118/) (2023)
- [Controlling Large Language Model-based Agents for Large-Scale Decision-Making: An Actor-Critic Approach](https://mlsanity.com/paper/2311.13884/) (2023)
- [AdaRefiner: Refining Decisions of Language Models with Adaptive Feedback](https://mlsanity.com/paper/2309.17176/) (2023)
- [The Evolving Landscape of LLM- and VLM-Integrated Reinforcement Learning](https://mlsanity.com/paper/2502.15214/) (2025)
- [Enhancing Decision-Making of Large Language Models via Actor-Critic](https://mlsanity.com/paper/2506.06376/) (2025)
- [Exploratory Retrieval-Augmented Planning For Continual Embodied Instruction Following](https://mlsanity.com/paper/2509.08222/) (2025)
- [Causal-aware Large Language Models: Enhancing Decision-Making Through Learning, Adapting and Acting](https://mlsanity.com/paper/2505.24710/) (2025)
- [AVA: Attentive VLM Agent for Mastering StarCraft II](https://mlsanity.com/paper/2503.05383/) (2025)
- [From Entity-Centric to Goal-Oriented Graphs: Enhancing LLM Knowledge Retrieval in Minecraft](https://mlsanity.com/paper/2505.18607/) (2025)

## Built on by (most cited first, 1 of 1)

- [Towards Neuro-symbolic Causal Rule Synthesis, Verification, and Evaluation Grounded in Legal and Safety Principles](https://mlsanity.com/paper/2604.28087/) (2026)

## Abstract (arXiv)

Large language models (LLMs) offer strong high-level planning capabilities for reinforcement learning (RL) by decomposing tasks into subgoals. However, their practical utility is limited by poor planning-execution alignment, which reflects a critical gap between abstract plans and actionable, environment-compatible behaviors. This misalignment arises from two interrelated limitations: (1) LLMs often produce subgoals that are semantically plausible but infeasible or irrelevant in the target environment due to insufficient grounding in environment-specific knowledge, and (2) single-LLM planning conflates generation with self-verification, resulting in overconfident yet unreliable subgoals that frequently fail during execution. To address these challenges, we propose Subgoal Graph-Augmented Actor-Critic-Refiner (SGA-ACR), a framework that integrates an environment-specific subgoal graph and structured entity knowledge with a multi-LLM planning pipeline that explicitly separates generation, critique, and refinement to produce executable and verifiable subgoals. A subgoal tracker further monitors execution progress, provides auxiliary rewards, and adaptively updates the subgoal graph to maintain alignment between plans and actions. Experimental results on 22 diverse tasks in the open-world game "Crafter" demonstrate the effectiveness of our proposed method.
