# Beyond Realism: Learning the Art of Expressive Composition with StickerNet

arXiv: https://arxiv.org/abs/2511.20957 · HTML: https://mlsanity.com/paper/2511.20957/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 32 references that are in the map.
- First posted on arXiv 26 Nov 2025.

## Builds on (most cited first, 23 of 23)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Rethinking Atrous Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1706.05587/) (2017)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [MagicBrush: A Manually Annotated Dataset for Instruction-Guided Image Editing](https://mlsanity.com/paper/2306.10012/) (2023)
- [Distance-IoU Loss: Faster and Better Learning for Bounding Box Regression](https://mlsanity.com/paper/1911.08287/) (2019)
- [HQ-Edit: A High-Quality Dataset for Instruction-based Image Editing](https://mlsanity.com/paper/2404.09990/) (2024)
- [SEED-Data-Edit Technical Report: A Hybrid Dataset for Instructional Image Editing](https://mlsanity.com/paper/2405.04007/) (2024)
- [ST-GAN: Spatial Transformer Generative Adversarial Networks for Image Compositing](https://mlsanity.com/paper/1803.01837/) (2018)
- [Directed Diffusion: Direct Control of Object Placement through Attention Guidance](https://mlsanity.com/paper/2302.13153/) (2023)
- [Context-Aware Synthesis and Placement of Object Instances](https://mlsanity.com/paper/1812.02350/) (2018)
- [EditWorld: Simulating World Dynamics for Instruction-Following Image Editing](https://mlsanity.com/paper/2405.14785/) (2024)
- [OPA: Object Placement Assessment Dataset](https://mlsanity.com/paper/2107.01889/) (2021)
- [Learning Object Placement via Dual-path Graph Completion](https://mlsanity.com/paper/2207.11464/) (2022)
- [TopNet: Transformer-based Object Placement Network for Image Compositing](https://mlsanity.com/paper/2304.03372/) (2023)
- [REALEDIT: Reddit Edits As a Large-scale Empirical Dataset for Image Transformations](https://mlsanity.com/paper/2502.03629/) (2025)
- [Fast Object Placement Assessment](https://mlsanity.com/paper/2205.14280/) (2022)
- [ORIDa: Object-centric Real-world Image Composition Dataset](https://mlsanity.com/paper/2506.08964/) (2025)
- [Can Vision-Language Models Replace Human Annotators: A Case Study with CelebA Dataset](https://mlsanity.com/paper/2410.09416/) (2024)
- [GALA: Toward Geometry-and-Lighting-Aware Object Search for Compositing](https://mlsanity.com/paper/2204.00125/) (2022)
- [LayoutBERT: Masked Language Layout Model for Object Insertion](https://mlsanity.com/paper/2205.00347/) (2022)
- [TrueSkin: Towards Fair and Accurate Skin Tone Recognition and Generation](https://mlsanity.com/paper/2509.10980/) (2025)

## Abstract (arXiv)

As a widely used operation in image editing workflows, image composition has traditionally been studied with a focus on achieving visual realism and semantic plausibility. However, in practical editing scenarios of the modern content creation landscape, many compositions are not intended to preserve realism. Instead, users of online platforms motivated by gaining community recognition often aim to create content that is more artistic, playful, or socially engaging. Taking inspiration from this observation, we define the expressive composition task, a new formulation of image composition that embraces stylistic diversity and looser placement logic, reflecting how users edit images on real-world creative platforms. To address this underexplored problem, we present StickerNet, a two-stage framework that first determines the composition type, then predicts placement parameters such as opacity, mask, location, and scale accordingly. Unlike prior work that constructs datasets by simulating object placements on real images, we directly build our dataset from 1.8 million editing actions collected on an anonymous online visual creation and editing platform, each reflecting user-community validated placement decisions. This grounding in authentic editing behavior ensures strong alignment between task definition and training supervision. User studies and quantitative evaluations show that StickerNet outperforms common baselines and closely matches human placement behavior, demonstrating the effectiveness of learning from real-world editing patterns despite the inherent ambiguity of the task. This work introduces a new direction in visual understanding that emphasizes expressiveness and user intent over realism.
