# Selecting Belief-State Approximations in Simulators with Latent States

arXiv: https://arxiv.org/abs/2511.20870 · HTML: https://mlsanity.com/paper/2511.20870/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 28 references that are in the map.
- First posted on arXiv 25 Nov 2025.

## Builds on (most cited first, 12 of 12)

- [The frontier of simulation-based inference](https://mlsanity.com/paper/1911.01429/) (2019)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Benchmarking Simulation-Based Inference](https://mlsanity.com/paper/2101.04653/) (2021)
- [Batch Value-function Approximation with Only Realizability](https://mlsanity.com/paper/2008.04990/) (2020)
- [Approximate information state for approximate planning and reinforcement learning in partially observed systems](https://mlsanity.com/paper/2010.08843/) (2020)
- [Bridging the Imitation Gap by Adaptive Insubordination](https://mlsanity.com/paper/2007.12173/) (2020)
- [Towards Hyperparameter-free Policy Selection for Offline Reinforcement Learning](https://mlsanity.com/paper/2110.14000/) (2021)
- [On Value Functions and the Agent-Environment Boundary](https://mlsanity.com/paper/1905.13341/) (2019)
- [On the Curses of Future and History in Future-dependent Value Functions for Off-policy Evaluation](https://mlsanity.com/paper/2402.14703/) (2024)
- [Statistical Tractability of Off-policy Evaluation of History-dependent Policies in POMDPs](https://mlsanity.com/paper/2503.01134/) (2025)
- [Model Selection for Off-policy Evaluation: New Algorithms and Experimental Protocol](https://mlsanity.com/paper/2502.08021/) (2025)
- [High-confidence error estimates for learned value functions](https://mlsanity.com/paper/1808.09127/) (2018)

## Abstract (arXiv)

State resetting is a fundamental but often overlooked capability of simulators. It supports sample-based planning by allowing resets to previously encountered simulation states, and enables calibration of simulators using real data by resetting to states observed in real-system traces. While often taken for granted, state resetting in complex simulators can be nontrivial: when the simulator comes with latent variables (states), state resetting requires sampling from the posterior over the latent state given the observable history, a.k.a. the belief state (Silver and Veness, 2010). While exact sampling is often infeasible, many approximate belief-state samplers can be constructed, raising the question of how to select among them using only sampling access to the simulator. In this paper, we show that this problem reduces to a general conditional distribution-selection task and develop a new algorithm and analysis under sampling-only access. Building on this reduction, the belief-state selection problem admits two different formulations: latent state-based selection, which directly targets the conditional distribution of the latent state, and observation-based selection, which targets the induced distribution over the observation. Interestingly, these formulations differ in how their guarantees interact with the downstream roll-out methods: perhaps surprisingly, observation-based selection may fail under the most natural roll-out method (which we call Single-Reset) but enjoys guarantees under the less conventional alternative (which we call Repeated-Reset). Together with discussion on issues such as distribution shift and the choice of sampling policies, our paper reveals a rich landscape of algorithmic choices, theoretical nuances, and open questions, in this seemingly simple problem.
