# Computing Evolutionarily Stable Strategies in Multiplayer Games

arXiv: https://arxiv.org/abs/2511.20859 · HTML: https://mlsanity.com/paper/2511.20859/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 1 of its 30 references that are in the map.
- First posted on arXiv 25 Nov 2025.

## Builds on (most cited first, 1 of 1)

- [The Exact Computational Complexity of Evolutionarily Stable Strategies](https://mlsanity.com/paper/1805.02226/) (2018)

## Built on by (most cited first, 1 of 1)

- [Computing Evolutionarily Stable Strategies in Imperfect-Information Games](https://mlsanity.com/paper/2512.10279/) (2025)

## Abstract (arXiv)

We present an algorithm for computing evolutionarily stable strategies in symmetric normal-form games with three or more players.
