# Complex Instruction Following with Diverse Style Policies in Football Games

arXiv: https://arxiv.org/abs/2511.19885 · HTML: https://mlsanity.com/paper/2511.19885/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 25 of its 48 references that are in the map.
- First posted on arXiv 25 Nov 2025.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [Conflict-Averse Gradient Descent for Multi-task Learning](https://mlsanity.com/paper/2110.14048/) (2021)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [A Practical Guide to Multi-Objective Reinforcement Learning and Planning](https://mlsanity.com/paper/2103.09568/) (2021)
- [Mastering Complex Control in MOBA Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1912.09729/) (2019)
- [A Survey of Reinforcement Learning Informed by Natural Language](https://mlsanity.com/paper/1906.03926/) (2019)
- [Multi-Task Reinforcement Learning with Soft Modularization](https://mlsanity.com/paper/2003.13661/) (2020)
- [Language as an Abstraction for Hierarchical Deep Reinforcement Learning](https://mlsanity.com/paper/1906.07343/) (2019)
- [Large Language Models as Generalizable Policies for Embodied Tasks](https://mlsanity.com/paper/2310.17722/) (2023)
- [Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1610.02707/) (2016)
- [Learning to Understand Goal Specifications by Modelling Reward](https://mlsanity.com/paper/1806.01946/) (2018)
- [From Language to Goals: Inverse Reinforcement Learning for Vision-Based Instruction Following](https://mlsanity.com/paper/1902.07742/) (2019)
- [Human Instruction-Following with Deep Reinforcement Learning via Transfer-Learning from Text](https://mlsanity.com/paper/2005.09382/) (2020)
- [Meta-Learning for Multi-objective Reinforcement Learning](https://mlsanity.com/paper/1811.03376/) (2018)
- [Multi-objective Reinforcement Learning with Continuous Pareto Frontier Approximation Supplementary Material](https://mlsanity.com/paper/1406.3497/) (2014)
- [Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2311.01075/) (2023)
- [Noise-Resilient Symbolic Regression with Dynamic Gating Reinforcement Learning](https://mlsanity.com/paper/2501.01085/) (2025)
- [An Empirical Study on Google Research Football Multi-agent Scenarios](https://mlsanity.com/paper/2305.09458/) (2023)

## Abstract (arXiv)

Despite advancements in language-controlled reinforcement learning (LC-RL) for basic domains and straightforward commands (e.g., object manipulation and navigation), effectively extending LC-RL to comprehend and execute high-level or abstract instructions in complex, multi-agent environments, such as football games, remains a significant challenge. To address this gap, we introduce Language-Controlled Diverse Style Policies (LCDSP), a novel LC-RL paradigm specifically designed for complex scenarios. LCDSP comprises two key components: a Diverse Style Training (DST) method and a Style Interpreter (SI). The DST method efficiently trains a single policy capable of exhibiting a wide range of diverse behaviors by modulating agent actions through style parameters (SP). The SI is designed to accurately and rapidly translate high-level language instructions into these corresponding SP. Through extensive experiments in a complex 5v5 football environment, we demonstrate that LCDSP effectively comprehends abstract tactical instructions and accurately executes the desired diverse behavioral styles, showcasing its potential for complex, real-world applications.
