# In-Video Instructions: Visual Signals as Generative Control

arXiv: https://arxiv.org/abs/2511.19401 · HTML: https://mlsanity.com/paper/2511.19401/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 44 references that are in the map.
- First posted on arXiv 24 Nov 2025.

## Builds on (most cited first, 30 of 40)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)
- [Video models are zero-shot learners and reasoners](https://mlsanity.com/paper/2509.20328/) (2025)
- [How Far is Video Generation from World Model: A Physical Law Perspective](https://mlsanity.com/paper/2411.02385/) (2024)
- [DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos](https://mlsanity.com/paper/2409.02095/) (2024)
- [Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control](https://mlsanity.com/paper/2501.03847/) (2025)
- [Motion Prompting: Controlling Video Generation with Motion Trajectories](https://mlsanity.com/paper/2412.02700/) (2024)
- [ControlNeXt: Powerful and Efficient Control for Image and Video Generation](https://mlsanity.com/paper/2408.06070/) (2024)
- [VideoBooth: Diffusion-based Video Generation with Image Prompts](https://mlsanity.com/paper/2312.00777/) (2023)
- [WorldModelBench: Judging Video Generation Models As World Models](https://mlsanity.com/paper/2502.20694/) (2025)
- [Training-free Camera Control for Video Generation](https://mlsanity.com/paper/2406.10126/) (2024)
- [Go-with-the-Flow: Motion-Controllable Video Diffusion Models Using Real-Time Warped Noise](https://mlsanity.com/paper/2501.08331/) (2025)
- [Boximator: Generating Rich and Controllable Motions for Video Synthesis](https://mlsanity.com/paper/2402.01566/) (2024)
- [Controllable Video Generation: A Survey](https://mlsanity.com/paper/2507.16869/) (2025)
- [WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens](https://mlsanity.com/paper/2401.09985/) (2024)
- [Pandora: Towards General World Model with Natural Language Actions and Video States](https://mlsanity.com/paper/2406.09455/) (2024)
- [Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model](https://mlsanity.com/paper/2504.08685/) (2025)
- [Vid2World: Crafting Video Diffusion Models to Interactive World Models](https://mlsanity.com/paper/2505.14357/) (2025)
- [Trajectory Attention for Fine-grained Video Motion Control](https://mlsanity.com/paper/2411.19324/) (2024)
- [Video Diffusion Models are Training-free Motion Interpreter and Controller](https://mlsanity.com/paper/2405.14864/) (2024)
- [MagicMotion: Controllable Video Generation with Dense-to-Sparse Trajectory Guidance](https://mlsanity.com/paper/2503.16421/) (2025)
- [VideoWorld: Exploring Knowledge Learning from Unlabeled Videos](https://mlsanity.com/paper/2501.09781/) (2025)

## Built on by (most cited first, 1 of 1)

- [VII: Visual Instruction Injection for Jailbreaking Image-to-Video Generation Models](https://mlsanity.com/paper/2602.20999/) (2026)

## Abstract (arXiv)

Large-scale video generative models have recently demonstrated strong visual capabilities, enabling the prediction of future frames that adhere to the logical and physical cues in the current observation. In this work, we investigate whether such capabilities can be harnessed for controllable image-to-video generation by interpreting visual signals embedded within the frames as instructions, a paradigm we term In-Video Instruction. In contrast to prompt-based control, which provides textual descriptions that are inherently global and coarse, In-Video Instruction encodes user guidance directly into the visual domain through elements such as overlaid text, arrows, or trajectories. This enables explicit, spatial-aware, and unambiguous correspondences between visual subjects and their intended actions by assigning distinct instructions to different objects. Extensive experiments on three state-of-the-art generators, including Veo 3.1, Kling 2.5, and Wan 2.2, show that video models can reliably interpret and execute such visually embedded instructions, particularly in complex multi-object scenarios.
