# MonoMSK: Monocular 3D Musculoskeletal Dynamics Estimation

arXiv: https://arxiv.org/abs/2511.19326 · HTML: https://mlsanity.com/paper/2511.19326/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 29 references that are in the map.
- First posted on arXiv 24 Nov 2025.

## Builds on (most cited first, 14 of 14)

- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Humans in 4D: Reconstructing and Tracking Humans with Transformers](https://mlsanity.com/paper/2305.20091/) (2023)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion](https://mlsanity.com/paper/2306.16940/) (2023)
- [GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras](https://mlsanity.com/paper/2112.01524/) (2021)
- [Human Pose Estimation with Iterative Error Feedback](https://mlsanity.com/paper/1507.06550/) (2015)
- [TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation](https://mlsanity.com/paper/2404.16752/) (2024)
- [CameraHMR: Aligning People with Perspective](https://mlsanity.com/paper/2411.08128/) (2024)
- [MoVi: A Large Multipurpose Motion and Video Dataset](https://mlsanity.com/paper/2003.01888/) (2020)
- [PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos](https://mlsanity.com/paper/2404.04430/) (2024)
- [Reconstructing Humans with a Biomechanically Accurate Skeleton](https://mlsanity.com/paper/2503.21751/) (2025)
- [BioPose: Biomechanically-accurate 3D Pose Estimation from Monocular Videos](https://mlsanity.com/paper/2501.07800/) (2025)
- [Towards Single Camera Human 3D-Kinematics](https://mlsanity.com/paper/2301.05435/) (2023)
- [DiffMesh: A Motion-aware Diffusion Framework for Human Mesh Recovery from Videos](https://mlsanity.com/paper/2303.13397/) (2023)

## Built on by (most cited first, 1 of 1)

- [SAM4Dcap: Training-free Biomechanical Twin System from Monocular Video](https://mlsanity.com/paper/2602.13760/) (2026)

## Abstract (arXiv)

Reconstructing biomechanically realistic 3D human motion - recovering both kinematics (motion) and kinetics (forces) - is a critical challenge. While marker-based systems are lab-bound and slow, popular monocular methods use oversimplified, anatomically inaccurate models (e.g., SMPL) and ignore physics, fundamentally limiting their biomechanical fidelity. In this work, we introduce MonoMSK, a hybrid framework that bridges data-driven learning and physics-based simulation for biomechanically realistic 3D human motion estimation from monocular video. MonoMSK jointly recovers both kinematics (motions) and kinetics (forces and torques) through an anatomically accurate musculoskeletal model. By integrating transformer-based inverse dynamics with differentiable forward kinematics and dynamics layers governed by ODE-based simulation, MonoMSK establishes a physics-regulated inverse-forward loop that enforces biomechanical causality and physical plausibility. A novel forward-inverse consistency loss further aligns motion reconstruction with the underlying kinetic reasoning. Experiments on BML-MoVi, BEDLAM, and OpenCap show that MonoMSK significantly outperforms state-of-the-art methods in kinematic accuracy, while for the first time enabling precise monocular kinetics estimation.
