# SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control

arXiv: https://arxiv.org/abs/2511.19236 · HTML: https://mlsanity.com/paper/2511.19236/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 53 of its 66 references that are in the map.
- First posted on arXiv 24 Nov 2025.

## Builds on (most cited first, 30 of 53)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [PhysDiff: Physics-Guided Human Motion Diffusion Model](https://mlsanity.com/paper/2212.02500/) (2022)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [Rethinking FID: Towards a Better Evaluation Metric for Image Generation](https://mlsanity.com/paper/2401.09603/) (2023)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Residual Reinforcement Learning for Robot Control](https://mlsanity.com/paper/1812.03201/) (2018)
- [Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset](https://mlsanity.com/paper/2307.00818/) (2023)
- [Perpetual Humanoid Control for Real-time Simulated Avatars](https://mlsanity.com/paper/2305.06456/) (2023)
- [FLAME: Free-form Language-based Motion Synthesis & Editing](https://mlsanity.com/paper/2209.00349/) (2022)
- [Object Motion Guided Human Motion Synthesis](https://mlsanity.com/paper/2309.16237/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)

## Built on by (most cited first, 7 of 7)

- [TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control](https://mlsanity.com/paper/2602.07439/) (2026)
- [ECHO: Edge-Cloud Humanoid Orchestration for Language-to-Motion Control](https://mlsanity.com/paper/2603.16188/) (2026)
- [PhyGile: Physics-Prefix Guided Motion Generation for Agile General Humanoid Motion Tracking](https://mlsanity.com/paper/2603.19305/) (2026)
- [MIND: Multi-Scale Intent Diffusion for Text-Driven Physics-Based Humanoid Control](https://mlsanity.com/paper/2605.26006/) (2026)
- [WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning](https://mlsanity.com/paper/2606.25591/) (2026)
- [NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control](https://mlsanity.com/paper/2605.20209/) (2026)
- [PredActor: Predictive Action Diffusion for Steerable Onboard Humanoid Control](https://mlsanity.com/paper/2609.24840/) (2026)

## Abstract (arXiv)

Existing humanoid control systems often rely on teleoperation or modular generation pipelines that separate language understanding from physical execution. However, the former is entirely human-driven, and the latter lacks tight alignment between language commands and physical behaviors. In this paper, we present SENTINEL, a fully end-to-end language-action model for humanoid whole-body control. We construct a large-scale dataset by tracking human motions in simulation using a pretrained whole body controller, combined with their text annotations. The model directly maps language commands and proprioceptive inputs to low-level actions without any intermediate representation. The model generates action chunks using flow matching, which can be subsequently refined by a residual action head for real-world deployment. Our method exhibits strong semantic understanding and stable execution on humanoid robots in both simulation and real-world deployment, and also supports multi-modal extensions by converting inputs into texts.
