# HABIT: Human Action Benchmark for Interactive Traffic in CARLA

arXiv: https://arxiv.org/abs/2511.19109 · HTML: https://mlsanity.com/paper/2511.19109/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 51 references that are in the map.
- First posted on arXiv 24 Nov 2025.

## Builds on (most cited first, 29 of 29)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [TransFuser: Imitation with Transformer-Based Sensor Fusion for Autonomous Driving](https://mlsanity.com/paper/2205.15997/) (2022)
- [YOLOv11: An Overview of the Key Architectural Enhancements](https://mlsanity.com/paper/2410.17725/) (2024)
- [Learning by Cheating](https://mlsanity.com/paper/1912.12294/) (2019)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [LMDrive: Closed-Loop End-to-End Driving with Large Language Models](https://mlsanity.com/paper/2312.07488/) (2023)
- [Safety-Enhanced Autonomous Driving Using Interpretable Sensor Fusion Transformer](https://mlsanity.com/paper/2207.14024/) (2022)
- [WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion](https://mlsanity.com/paper/2312.07531/) (2023)
- [LGSVL Simulator: A High Fidelity Simulator for Autonomous Driving](https://mlsanity.com/paper/2005.03778/) (2020)
- [PlanT: Explainable Planning Transformers via Object-Level Representations](https://mlsanity.com/paper/2210.14222/) (2022)
- [SceneGen: Learning to Generate Realistic Traffic Scenes](https://mlsanity.com/paper/2101.06541/) (2021)
- [GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Driving](https://mlsanity.com/paper/2101.06543/) (2021)
- [How Simulation Helps Autonomous Driving:A Survey of Sim2real, Digital Twins, and Parallel Intelligence](https://mlsanity.com/paper/2305.01263/) (2023)
- [DRL-VO: Learning to Navigate Through Crowded Dynamic Scenes Using Velocity Obstacles](https://mlsanity.com/paper/2301.06512/) (2023)
- [BEVDriver: Leveraging BEV Maps in LLMs for Robust Closed-Loop Driving](https://mlsanity.com/paper/2503.03074/) (2025)
- [PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios](https://mlsanity.com/paper/2404.19722/) (2024)
- [Dynamic Game-Theoretical Decision-Making Framework for Vehicle-Pedestrian Interaction with Human Bounded Rationality](https://mlsanity.com/paper/2409.15629/) (2024)
- [Intend-Wait-Cross: Towards Modeling Realistic Pedestrian Crossing Behavior](https://mlsanity.com/paper/2203.07324/) (2022)
- [CARLA-BSP: a simulated dataset with pedestrians](https://mlsanity.com/paper/2305.00204/) (2023)
- [Pedestrian-Aware Motion Planning for Autonomous Driving in Complex Urban Scenarios](https://mlsanity.com/paper/2504.01409/) (2025)

## Built on by (most cited first, 1 of 1)

- [ARCANE-PedSynth: Synthetic Multi-Pedestrian Datasets with Behavioural Crossing Annotations](https://mlsanity.com/paper/2605.24950/) (2026)

## Abstract (arXiv)

Current autonomous driving (AD) simulations are critically limited by their inadequate representation of realistic and diverse human behavior, which is essential for ensuring safety and reliability. Existing benchmarks often simplify pedestrian interactions, failing to capture complex, dynamic intentions and varied responses critical for robust system deployment. To overcome this, we introduce HABIT (Human Action Benchmark for Interactive Traffic), a high-fidelity simulation benchmark. HABIT integrates real-world human motion, sourced from mocap and videos, into CARLA (Car Learning to Act, a full autonomous driving simulator) via a modular, extensible, and physically consistent motion retargeting pipeline. From an initial pool of approximately 30,000 retargeted motions, we curate 4,730 traffic-compatible pedestrian motions, standardized in SMPL format for physically consistent trajectories. HABIT seamlessly integrates with CARLA's Leaderboard, enabling automated scenario generation and rigorous agent evaluation. Our safety metrics, including Abbreviated Injury Scale (AIS) and False Positive Braking Rate (FPBR), reveal critical failure modes in state-of-the-art AD agents missed by prior evaluations. Evaluating three state-of-the-art autonomous driving agents, InterFuser, TransFuser, and BEVDriver, demonstrates how HABIT exposes planner weaknesses that remain hidden in scripted simulations. Despite achieving close or equal to zero collisions per kilometer on the CARLA Leaderboard, the autonomous agents perform notably worse on HABIT, with up to 7.43 collisions/km and a 12.94% AIS 3+ injury risk, and they brake unnecessarily in up to 33% of cases. All components are publicly released to support reproducible, pedestrian-aware AI research.
