# MASS: Motion-Aware Spatial-Temporal Grounding for Physics Reasoning and Comprehension in Vision-Language Models

arXiv: https://arxiv.org/abs/2511.18373 · HTML: https://mlsanity.com/paper/2511.18373/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 39 of its 70 references that are in the map.
- First posted on arXiv 23 Nov 2025.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 39)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Video-R1: Reinforcing Video Reasoning in MLLMs](https://mlsanity.com/paper/2503.21776/) (2025)
- [VideoChat-R1: Enhancing Spatio-Temporal Perception via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2504.06958/) (2025)
- [How Far is Video Generation from World Model: A Physical Law Perspective](https://mlsanity.com/paper/2411.02385/) (2024)
- [Imagine while Reasoning in Space: Multimodal Visualization-of-Thought](https://mlsanity.com/paper/2501.07542/) (2025)
- [VideoScore: Building Automatic Metrics to Simulate Fine-grained Human Feedback for Video Generation](https://mlsanity.com/paper/2406.15252/) (2024)
- [Do generative video models understand physical principles?](https://mlsanity.com/paper/2501.09038/) (2025)
- [PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understanding](https://mlsanity.com/paper/2501.16411/) (2025)
- [WorldScore: A Unified Evaluation Benchmark for World Generation](https://mlsanity.com/paper/2504.00983/) (2025)
- [VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generation](https://mlsanity.com/paper/2503.06800/) (2025)
- [CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videos](https://mlsanity.com/paper/2410.11831/) (2024)
- [SlowFast-LLaVA: A Strong Training-Free Baseline for Video Large Language Models](https://mlsanity.com/paper/2407.15841/) (2024)
- [WorldModelBench: Judging Video Generation Models As World Models](https://mlsanity.com/paper/2502.20694/) (2025)
- [Learning from Videos for 3D World: Enhancing MLLMs with 3D Vision Geometry Priors](https://mlsanity.com/paper/2505.24625/) (2025)
- [Video-Holmes: Can MLLM Think Like Holmes for Complex Video Reasoning?](https://mlsanity.com/paper/2505.21374/) (2025)
- [Self-Rewarding Vision-Language Model via Reasoning Decomposition](https://mlsanity.com/paper/2508.19652/) (2025)
- [MotionLLM: Understanding Human Behaviors from Human Motions and Videos](https://mlsanity.com/paper/2405.20340/) (2024)
- [SpatialVID: A Large-Scale Video Dataset with Spatial Annotations](https://mlsanity.com/paper/2509.09676/) (2025)
- [Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems](https://mlsanity.com/paper/2504.02918/) (2025)
- [A Survey of State of the Art Large Vision Language Models: Alignment, Benchmark, Evaluations and Challenges](https://mlsanity.com/paper/2501.02189/) (2025)
- [VideoMind: A Chain-of-LoRA Agent for Temporal-Grounded Video Reasoning](https://mlsanity.com/paper/2503.13444/) (2025)
- [AutoHallusion: Automatic Generation of Hallucination Benchmarks for Vision-Language Models](https://mlsanity.com/paper/2406.10900/) (2024)

## Built on by (most cited first, 5 of 5)

- [APT: Atomic Physical Transitions for Causal Video-Language Understanding](https://mlsanity.com/paper/2606.18586/) (2026)
- [MotionHalluc: Diagnosing Kinematic Hallucinations in Fine-Grained Motion Reasoning](https://mlsanity.com/paper/2606.23061/) (2026)
- [Efficient Spatio-Temporal Grounding with Multimodal Large Models via Second-Level Tracking and RL Verification](https://mlsanity.com/paper/2606.29023/) (2026)
- [SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes](https://mlsanity.com/paper/2609.19815/) (2026)
- [OmniFysics-Captioner Technical Report: Grounding Omni-Modal Understanding in the Physical World for Better Captioning](https://mlsanity.com/paper/2609.31714/) (2026)

## Abstract (arXiv)

Vision Language Models (VLMs) perform well on standard video tasks but struggle with physics-related reasoning involving motion dynamics and spatial interactions. We present a novel approach to address this gap by translating physical-world context cues into interpretable representations aligned with VLM perception, comprehension, and reasoning. We introduce MASS, a model-agnostic approach that injects spatiotemporal signals into the VLM language space via depth-based 3D encoding and visual grounding, coupled with a motion tracker for object dynamics. We also contribute a comprehensive benchmark, MASS-Bench, consisting of 4,350 real-world and AIGC videos and 8,361 free-form video question-answering pairs focused on physics-related comprehension tasks, with detailed annotations including visual detections and grounding over sub-segments, as well as full-sequence 3D motion tracking of entities. To strengthen cross-modal alignment and reasoning, we apply reinforcement fine-tuning to MASS. Experiments and ablations show that our refined VLMs outperform comparable baselines, larger models, and prior state-of-the-art models, achieving performance comparable to closed-source state-of-the-art VLMs, with only a 2% gap to Gemini-2.5-Flash on physics reasoning and comprehension.
