# Point-to-Point: Sparse Motion Guidance for Controllable Video Editing

arXiv: https://arxiv.org/abs/2511.18277 · HTML: https://mlsanity.com/paper/2511.18277/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 43 references that are in the map.
- First posted on arXiv 23 Nov 2025.

## Builds on (most cited first, 30 of 31)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [PointRCNN: 3D Object Proposal Generation and Detection from Point Cloud](https://mlsanity.com/paper/1812.04244/) (2018)
- [Structure and Content-Guided Video Synthesis with Diffusion Models](https://mlsanity.com/paper/2302.03011/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [3DSSD: Point-based 3D Single Stage Object Detector](https://mlsanity.com/paper/2002.10187/) (2020)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)
- [Video-P2P: Video Editing with Cross-attention Control](https://mlsanity.com/paper/2303.04761/) (2023)
- [DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory](https://mlsanity.com/paper/2308.08089/) (2023)
- [DreamVideo: Composing Your Dream Videos with Customized Subject and Motion](https://mlsanity.com/paper/2312.04433/) (2023)
- [FLATTEN: optical FLow-guided ATTENtion for consistent text-to-video editing](https://mlsanity.com/paper/2310.05922/) (2023)
- [DragAnything: Motion Control for Anything using Entity Representation](https://mlsanity.com/paper/2403.07420/) (2024)
- [Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfer](https://mlsanity.com/paper/2311.17009/) (2023)
- [FlowVid: Taming Imperfect Optical Flows for Consistent Video-to-Video Synthesis](https://mlsanity.com/paper/2312.17681/) (2023)
- [VideoSwap: Customized Video Subject Swapping with Interactive Semantic Point Correspondence](https://mlsanity.com/paper/2312.02087/) (2023)
- [Video Diffusion Models are Training-free Motion Interpreter and Controller](https://mlsanity.com/paper/2405.14864/) (2024)
- [COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing](https://mlsanity.com/paper/2406.08850/) (2024)
- [CVPR 2023 Text Guided Video Editing Competition](https://mlsanity.com/paper/2310.16003/) (2023)
- [Pose for Everything: Towards Category-Agnostic Pose Estimation](https://mlsanity.com/paper/2207.10387/) (2022)
- [CLAMP: Prompt-based Contrastive Learning for Connecting Language and Animal Pose](https://mlsanity.com/paper/2206.11752/) (2022)

## Abstract (arXiv)

Accurately preserving motion while editing a subject remains a core challenge in video editing tasks. Existing methods often face a trade-off between edit and motion fidelity, as they rely on motion representations that are either overfitted to the layout or only implicitly defined. To overcome this limitation, we revisit point-based motion representation. However, identifying meaningful points remains challenging without human input, especially across diverse video scenarios. To address this, we propose a novel motion representation, anchor tokens, that capture the most essential motion patterns by leveraging the rich prior of a video diffusion model. Anchor tokens encode video dynamics compactly through a small number of informative point trajectories and can be flexibly relocated to align with new subjects. This allows our method, Point-to-Point, to generalize across diverse scenarios. Extensive experiments demonstrate that anchor tokens lead to more controllable and semantically aligned video edits, achieving superior performance in terms of edit and motion fidelity.
