# Typing Reinvented: Towards Hands-Free Input via sEMG

arXiv: https://arxiv.org/abs/2511.18213 · HTML: https://mlsanity.com/paper/2511.18213/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 6 of its 11 references that are in the map.
- First posted on arXiv 22 Nov 2025.

## Builds on (most cited first, 6 of 6)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognition](https://mlsanity.com/paper/1904.08779/) (2019)
- [Sequence-to-Sequence Speech Recognition with Time-Depth Separable Convolutions](https://mlsanity.com/paper/1904.02619/) (2019)
- [emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimation](https://mlsanity.com/paper/2412.02725/) (2024)
- [emg2qwerty: A Large Dataset with Baselines for Touch Typing using Surface Electromyography](https://mlsanity.com/paper/2410.20081/) (2024)

## Abstract (arXiv)

We explore surface electromyography (sEMG) as a non-invasive input modality for mapping muscle activity to keyboard inputs, targeting immersive typing in next-generation human-computer interaction (HCI). This is especially relevant for spatial computing and virtual reality (VR), where traditional keyboards are impractical. Using attention-based architectures, we significantly outperform the existing convolutional baselines, reducing online generic CER from 24.98% -> 20.34% and offline personalized CER from 10.86% -> 10.10%, while remaining fully causal. We further incorporate a lightweight decoding pipeline with language-model-based correction, demonstrating the feasibility of accurate, real-time muscle-driven text input for future wearable and spatial interfaces.
