# Physical Reinforcement Learning

arXiv: https://arxiv.org/abs/2511.17789 · HTML: https://mlsanity.com/paper/2511.17789/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 5 of its 19 references that are in the map.
- First posted on arXiv 21 Nov 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 5 of 5)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Equilibrium Propagation: Bridging the Gap Between Energy-Based Models and Backpropagation](https://mlsanity.com/paper/1602.05179/) (2016)
- [Machine Learning Without a Processor: Emergent Learning in a Nonlinear Electronic Metamaterial](https://mlsanity.com/paper/2311.00537/) (2023)

## Abstract (arXiv)

Digital computers are power-hungry and largely intolerant of damaged components, making them potentially difficult tools for energy-limited autonomous agents in uncertain environments. Recently developed Contrastive Local Learning Networks (CLLNs) - analog networks of self-adjusting nonlinear resistors - are inherently low-power and robust to physical damage, but were constructed to perform supervised learning. In this work we demonstrate success on two simple RL problems using Q-learning adapted for simulated CLLNs. Doing so makes explicit the components (beyond the network being trained) required to enact various tools in the RL toolbox, some of which (policy function and value function) are more natural in this system than others (replay buffer). We discuss assumptions such as the physical safety that digital hardware requires, CLLNs can forgo, and biological systems cannot rely on, and highlight secondary goals that are important in biology and trainable in CLLNs, but make little sense in digital computers.
