# The Potential and Limitations of Vision-Language Models for Human Motion Understanding: A Case Study in Data-Driven Stroke Rehabilitation

arXiv: https://arxiv.org/abs/2511.17727 · HTML: https://mlsanity.com/paper/2511.17727/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Medical vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 26 of its 58 references that are in the map.
- First posted on arXiv 21 Nov 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Medical vision-language models](https://mlsanity.com/mllm/medical-vision-language-models/)

## Builds on (most cited first, 26 of 26)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Long Context Transfer from Language to Vision](https://mlsanity.com/paper/2406.16852/) (2024)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [MS-TCN: Multi-Stage Temporal Convolutional Network for Action Segmentation](https://mlsanity.com/paper/1903.01945/) (2019)
- [LMMs-Eval: Reality Check on the Evaluation of Large Multimodal Models](https://mlsanity.com/paper/2407.12772/) (2024)
- [FineGym: A Hierarchical Video Dataset for Fine-grained Action Understanding](https://mlsanity.com/paper/2004.06704/) (2020)
- [Alleviating Over-segmentation Errors by Detecting Action Boundaries](https://mlsanity.com/paper/2007.06866/) (2020)
- [TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models](https://mlsanity.com/paper/2410.23266/) (2024)
- [Kwai Keye-VL 1.5 Technical Report](https://mlsanity.com/paper/2509.01563/) (2025)
- [GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities](https://mlsanity.com/paper/2412.04244/) (2024)
- [Spatial Cognition from Egocentric Video: Out of Sight, Not Out of Mind](https://mlsanity.com/paper/2404.05072/) (2024)
- [ActionAtlas: A VideoQA Benchmark for Domain-specialized Action Recognition](https://mlsanity.com/paper/2410.05774/) (2024)
- [Video Action Differencing](https://mlsanity.com/paper/2503.07860/) (2025)
- [Towards data-driven stroke rehabilitation via wearable sensors and deep learning](https://mlsanity.com/paper/2004.08297/) (2020)
- [PrimSeq: a deep learning-based pipeline to quantitate rehabilitation training](https://mlsanity.com/paper/2112.11330/) (2021)
- [Quantifying Impairment and Disease Severity Using AI Models Trained on Healthy Subjects](https://mlsanity.com/paper/2311.12781/) (2023)

## Built on by (most cited first, 2 of 2)

- [Decoding Children's Gait Behavior](https://mlsanity.com/paper/2608.00371/) (2026)
- [Agentic AI for Personalized Physiotherapy: A Multi-Agent Framework for Generative Video Training and Real-Time Pose Correction](https://mlsanity.com/paper/2604.21154/) (2026)

## Abstract (arXiv)

Vision-language models (VLMs) have demonstrated remarkable performance across a wide range of computer-vision tasks, sparking interest in their potential for digital health applications. Here, we apply VLMs to two fundamental challenges in data-driven stroke rehabilitation: automatic quantification of rehabilitation dose and impairment from videos. We formulate these problems as motion-identification tasks, which can be addressed using VLMs. We evaluate our proposed framework on a cohort of 29 healthy controls and 51 stroke survivors. Our results show that current VLMs lack the fine-grained motion understanding required for precise quantification: dose estimates are comparable to a baseline that excludes visual information, and impairment scores cannot be reliably predicted. Nevertheless, several findings suggest future promise. With optimized prompting and post-processing, VLMs can classify high-level activities from a few frames, detect motion and grasp with moderate accuracy, and approximate dose counts within 25% of ground truth for mildly impaired and healthy participants, all without task-specific training or finetuning. These results highlight both the current limitations and emerging opportunities of VLMs for data-driven stroke rehabilitation and broader clinical video analysis.
