# RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation

arXiv: https://arxiv.org/abs/2511.17441 · HTML: https://mlsanity.com/paper/2511.17441/

## Key facts

- Cited by 78 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Nov 2025.

## Built on by (most cited first, 30 of 78)

- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning](https://mlsanity.com/paper/2602.11236/) (2026)
- [Being-H0.5: Scaling Human-Centric Robot Learning for Cross-Embodiment Generalization](https://mlsanity.com/paper/2601.12993/) (2026)
- [LaWAM: Latent World Action Models for Efficient Dynamics-Aware Robot Policies](https://mlsanity.com/paper/2606.15768/) (2026)
- [Qwen-RobotManip Technical Report: Alignment Unlocks Scale for Robotic Manipulation Foundation Models](https://mlsanity.com/paper/2606.17846/) (2026)
- [AHA-WAM:Asynchronous Horizon-Adaptive World-Action Modeling with Observation-Guided Context Routing](https://mlsanity.com/paper/2606.09811/) (2026)
- [Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments](https://mlsanity.com/paper/2605.30280/) (2026)
- [Native Video-Action Pretraining for Generalizable Robot Control](https://mlsanity.com/paper/2607.08639/) (2026)
- [Rethinking Video Generation Model for the Embodied World](https://mlsanity.com/paper/2601.15282/) (2026)
- [ABot-M0.5: Unified Mobility-and-Manipulation World Action Model](https://mlsanity.com/paper/2607.00678/) (2026)
- [ABot-PhysWorld: Interactive World Foundation Model for Robotic Manipulation with Physics Alignment](https://mlsanity.com/paper/2603.23376/) (2026)
- [HY-Embodied-0.5: Embodied Foundation Models for Real-World Agents](https://mlsanity.com/paper/2604.07430/) (2026)
- [Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation](https://mlsanity.com/paper/2606.17030/) (2026)
- [RepWAM: World Action Modeling with Representation Visual-Action Tokenizers](https://mlsanity.com/paper/2606.13674/) (2026)
- [Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization](https://mlsanity.com/paper/2608.26103/) (2026)
- [LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignment](https://mlsanity.com/paper/2604.11689/) (2026)
- [Wall-OSS-0.5 Technical Report](https://mlsanity.com/paper/2605.30877/) (2026)
- [HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation](https://mlsanity.com/paper/2604.07993/) (2026)
- [MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.09215/) (2026)
- [LIBERO-Safety: A Comprehensive Benchmark for Physical and Semantic Safety in Vision-Language-Action Models](https://mlsanity.com/paper/2606.23686/) (2026)
- [A1: A Fully Transparent Open-Source, Adaptive and Efficient Truncated Vision-Language-Action Model](https://mlsanity.com/paper/2604.05672/) (2026)
- [RotVLA: Rotational Latent Action for Vision-Language-Action Model](https://mlsanity.com/paper/2605.13403/) (2026)
- [Rethinking Visual-Language-Action Model Scaling: Alignment, Mixture, and Regularization](https://mlsanity.com/paper/2602.09722/) (2026)
- [X-Tokenizer: A Multimodal Action Tokenizer for Vision-Language-Action Pretraining](https://mlsanity.com/paper/2606.14752/) (2026)
- [RynnValue: Scaling Robotic Value Foundation Models with Temporal Distance](https://mlsanity.com/paper/2608.09853/) (2026)
- [GEM: Generative Supervision Helps Embodied Intelligence](https://mlsanity.com/paper/2605.28548/) (2026)
- [WorldOlympiad: Can Your World Model Survive a Triathlon?](https://mlsanity.com/paper/2606.11129/) (2026)
- [MV-WAM: Manifold-Aware World Action Model with Value Augmentation](https://mlsanity.com/paper/2606.21088/) (2026)
- [WorldScape Policy 2.0: Empowering Steerable World Action Modeling with Reasoning-Augmented Memory and In-Context Learning](https://mlsanity.com/paper/2607.18840/) (2026)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)

## Abstract (arXiv)

Despite the critical role of bimanual manipulation in endowing robots with human-like dexterity, large-scale and diverse datasets remain scarce due to the significant hardware heterogeneity across bimanual robotic platforms. To bridge this gap, we introduce RoboCOIN, a large-scale multi-embodiment bimanual manipulation dataset comprising over 180,000 demonstrations collected from 15 distinct robotic platforms. Spanning 16 diverse environments-including residential, commercial, and industrial settings-the dataset features 421 bimanual tasks systematically categorized by 39 bimanual collaboration actions and 432 objects. A key innovation of our work is the hierarchical capability pyramid, which provides granular annotations ranging from trajectory-level concepts to segment-level subtasks and frame-level kinematics. Furthermore, we present CoRobot, an efficient data processing pipeline powered by the Robot Trajectory Markup Language (RTML), designed to facilitate quality assessment, automated annotation, and unified multi-embodiment and data management. Extensive experiments demonstrate the effectiveness of RoboCOIN in enhancing the performance of various bimanual manipulation models across a wide spectrum of robotic embodiments. The entire dataset and codebase are fully open-sourced, providing a valuable resource for advancing research in bimanual and multi-embodiment manipulation.
