# Convergence and stability of Q-learning in Hierarchical Reinforcement Learning

arXiv: https://arxiv.org/abs/2511.17351 · HTML: https://mlsanity.com/paper/2511.17351/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 15 of its 43 references that are in the map.
- First posted on arXiv 21 Nov 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 15 of 15)

- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [On the Properties of the Softmax Function with Application in Game Theory and Reinforcement Learning](https://mlsanity.com/paper/1704.00805/) (2017)
- [Game-Theoretic Multiagent Reinforcement Learning](https://mlsanity.com/paper/2011.00583/) (2020)
- [DAC: The Double Actor-Critic Architecture for Learning Options](https://mlsanity.com/paper/1904.12691/) (2019)
- [Nonlinear Two-Time-Scale Stochastic Approximation: Convergence and Finite-Time Performance](https://mlsanity.com/paper/2011.01868/) (2020)
- [Learning Abstract Options](https://mlsanity.com/paper/1810.11583/) (2018)
- [Diversity-enabled sweet spots in layered architectures and speed-accuracy trade-offs in sensorimotor control](https://mlsanity.com/paper/1909.08601/) (2019)
- [Towards a Systems Theory of Algorithms](https://mlsanity.com/paper/2401.14029/) (2024)
- [Multi Timescale Stochastic Approximation: Stability and Convergence](https://mlsanity.com/paper/2112.03515/) (2021)
- [Safe Hierarchical Model Predictive Control and Planning for Autonomous Systems](https://mlsanity.com/paper/2203.14269/) (2022)
- [O(1/k) Finite-Time Bound for Non-Linear Two-Time-Scale Stochastic Approximation](https://mlsanity.com/paper/2504.19375/) (2025)

## Abstract (arXiv)

Hierarchical Reinforcement Learning promises, among other benefits, to efficiently capture and utilize the temporal structure of a decision-making problem and to enhance continual learning capabilities, but theoretical guarantees lag behind practice. In this paper, we propose a Feudal Q-learning scheme and investigate under which conditions its coupled updates converge and are stable. By leveraging the theory of Stochastic Approximation and the ODE method, we present a theorem stating the convergence and stability properties of Feudal Q-learning. This provides a principled convergence and stability analysis tailored to Feudal RL. Moreover, we show that the updates converge to a point that can be interpreted as an equilibrium of a suitably defined game, opening the door to game-theoretic approaches to Hierarchical RL. Lastly, experiments based on the Feudal Q-learning algorithm support the outcomes anticipated by theory.
