# Leveraging CVAE for Joint Configuration Estimation of Multifingered Grippers from Point Cloud Data

arXiv: https://arxiv.org/abs/2511.17276 · HTML: https://mlsanity.com/paper/2511.17276/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 33 references that are in the map.
- First posted on arXiv 21 Nov 2025.

## Builds on (most cited first, 13 of 13)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Cyclical Annealing Schedule: A Simple Approach to Mitigating KL Vanishing](https://mlsanity.com/paper/1903.10145/) (2019)
- [ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imaging](https://mlsanity.com/paper/1904.06830/) (2019)
- [UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learning](https://mlsanity.com/paper/2304.00464/) (2023)
- [Data-Driven Grasp Synthesis - A Survey](https://mlsanity.com/paper/1309.2660/) (2013)
- [Deep Learning Approaches to Grasp Synthesis: A Review](https://mlsanity.com/paper/2207.02556/) (2022)
- [GenDexGrasp: Generalizable Dexterous Grasping](https://mlsanity.com/paper/2210.00722/) (2022)
- [Grasp'D: Differentiable Contact-rich Grasp Synthesis for Multi-fingered Hands](https://mlsanity.com/paper/2208.12250/) (2022)
- [D(R,O) Grasp: A Unified Representation of Robot and Object Interaction for Cross-Embodiment Dexterous Grasping](https://mlsanity.com/paper/2410.01702/) (2024)
- [UGG: Unified Generative Grasping](https://mlsanity.com/paper/2311.16917/) (2023)
- [Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimization](https://mlsanity.com/paper/2207.00195/) (2022)
- [IKFlow: Generating Diverse Inverse Kinematics Solutions](https://mlsanity.com/paper/2111.08933/) (2021)
- [ManiFoundation Model for General-Purpose Robotic Manipulation of Contact Synthesis with Arbitrary Objects and Robots](https://mlsanity.com/paper/2405.06964/) (2024)

## Abstract (arXiv)

This paper presents an efficient approach for determining the joint configuration of a multifingered gripper solely from the point cloud data of its poly-articulated chain, as generated by visual sensors, simulations or even generative neural networks. Well-known inverse kinematics (IK) techniques can provide mathematically exact solutions (when they exist) for joint configuration determination based solely on the fingertip pose, but often require post-hoc decision-making by considering the positions of all intermediate phalanges in the gripper's fingers, or rely on algorithms to numerically approximate solutions for more complex kinematics. In contrast, our method leverages machine learning to implicitly overcome these challenges. This is achieved through a Conditional Variational Auto-Encoder (CVAE), which takes point cloud data of key structural elements as input and reconstructs the corresponding joint configurations. We validate our approach on the MultiDex grasping dataset using the Allegro Hand, operating within 0.05 milliseconds and achieving accuracy comparable to state-of-the-art methods. This highlights the effectiveness of our pipeline for joint configuration estimation within the broader context of AI-driven techniques for grasp planning.
