# FisheyeGaussianLift: BEV Feature Lifting for Surround-View Fisheye Camera Perception

arXiv: https://arxiv.org/abs/2511.17210 · HTML: https://mlsanity.com/paper/2511.17210/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 16 references that are in the map.
- First posted on arXiv 21 Nov 2025.

## Builds on (most cited first, 15 of 15)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [WoodScape: A multi-task, multi-camera fisheye dataset for autonomous driving](https://mlsanity.com/paper/1905.01489/) (2019)
- [PersFormer: 3D Lane Detection via Perspective Transformer and the OpenLane Benchmark](https://mlsanity.com/paper/2203.11089/) (2022)
- [BEVSegFormer: Bird's Eye View Semantic Segmentation From Arbitrary Camera Rigs](https://mlsanity.com/paper/2203.04050/) (2022)
- [3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting](https://mlsanity.com/paper/2412.12507/) (2024)
- [OmniDet: Surround View Cameras based Multi-task Visual Perception Network for Autonomous Driving](https://mlsanity.com/paper/2102.07448/) (2021)
- [FisheyeDistanceNet: Self-Supervised Scale-Aware Distance Estimation using Monocular Fisheye Camera for Autonomous Driving](https://mlsanity.com/paper/1910.04076/) (2019)
- [Surround-view Fisheye Camera Perception for Automated Driving: Overview, Survey and Challenges](https://mlsanity.com/paper/2205.13281/) (2022)
- [Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras](https://mlsanity.com/paper/2409.04751/) (2024)
- [GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation](https://mlsanity.com/paper/2407.14108/) (2024)
- [Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting](https://mlsanity.com/paper/2504.01957/) (2025)
- [Enhanced Parking Perception by Multi-Task Fisheye Cross-view Transformers](https://mlsanity.com/paper/2408.12575/) (2024)
- [Deformable Convolution Based Road Scene Semantic Segmentation of Fisheye Images in Autonomous Driving](https://mlsanity.com/paper/2407.16647/) (2024)

## Built on by (most cited first, 1 of 1)

- [RESBev: Making BEV Perception More Robust](https://mlsanity.com/paper/2603.09529/) (2026)

## Abstract (arXiv)

Accurate BEV semantic segmentation from fisheye imagery remains challenging due to extreme non-linear distortion, occlusion, and depth ambiguity inherent to wide-angle projections. We present a distortion-aware BEV segmentation framework that directly processes multi-camera high-resolution fisheye images,utilizing calibrated geometric unprojection and per-pixel depth distribution estimation. Each image pixel is lifted into 3D space via Gaussian parameterization, predicting spatial means and anisotropic covariances to explicitly model geometric uncertainty. The projected 3D Gaussians are fused into a BEV representation via differentiable splatting, producing continuous, uncertainty-aware semantic maps without requiring undistortion or perspective rectification. Extensive experiments demonstrate strong segmentation performance on complex parking and urban driving scenarios, achieving IoU scores of 87.75% for drivable regions and 57.26% for vehicles under severe fisheye distortion and diverse environmental conditions.
