# From Power to Precision: Learning Fine-grained Dexterity for Multi-fingered Robotic Hands

arXiv: https://arxiv.org/abs/2511.13710 · HTML: https://mlsanity.com/paper/2511.13710/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 59 references that are in the map.
- First posted on arXiv 17 Nov 2025.

## Builds on (most cited first, 30 of 47)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [One-Shot Visual Imitation Learning via Meta-Learning](https://mlsanity.com/paper/1709.04905/) (2017)
- [Affordances from Human Videos as a Versatile Representation for Robotics](https://mlsanity.com/paper/2304.08488/) (2023)
- [RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation](https://mlsanity.com/paper/2311.01455/) (2023)
- [Supersizing Self-supervision: Learning to Grasp from 50K Tries and 700 Robot Hours](https://mlsanity.com/paper/1509.06825/) (2015)
- [DexMV: Imitation Learning for Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2108.05877/) (2021)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators](https://mlsanity.com/paper/2309.13037/) (2023)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback](https://mlsanity.com/paper/2407.01512/) (2024)
- [DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation](https://mlsanity.com/paper/2210.02697/) (2022)
- [ALOHA Unleashed: A Simple Recipe for Robot Dexterity](https://mlsanity.com/paper/2410.13126/) (2024)
- [Learning to Generalize Across Long-Horizon Tasks from Human Demonstrations](https://mlsanity.com/paper/2003.06085/) (2020)
- [Visual Imitation Made Easy](https://mlsanity.com/paper/2008.04899/) (2020)
- [DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Grasping](https://mlsanity.com/paper/2502.20900/) (2025)
- [Bottom-Up Skill Discovery from Unsegmented Demonstrations for Long-Horizon Robot Manipulation](https://mlsanity.com/paper/2109.13841/) (2021)
- [Learning and Retrieval from Prior Data for Skill-based Imitation Learning](https://mlsanity.com/paper/2210.11435/) (2022)
- [Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning](https://mlsanity.com/paper/2407.03162/) (2024)
- [Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimator](https://mlsanity.com/paper/2104.09194/) (2021)

## Built on by (most cited first, 2 of 2)

- [Cross-Hand Latent Representation for Vision-Language-Action Models](https://mlsanity.com/paper/2603.10158/) (2026)
- [Latent Diffeomorphic Co-Design of End-Effectors for Deformable and Fragile Object Manipulation](https://mlsanity.com/paper/2602.17921/) (2026)

## Abstract (arXiv)

Human grasps can be roughly categorized into two types: power grasps and precision grasps. Precision grasping enables tool use and is believed to have influenced human evolution. Today's multi-fingered robotic hands are effective in power grasps, but for tasks requiring precision, parallel grippers are still more widely adopted. This contrast highlights a key limitation in current robotic hand design: the difficulty of achieving both stable power grasps and precise, fine-grained manipulation within a single, versatile system. In this work, we bridge this gap by jointly optimizing the control and hardware design of a multi-fingered dexterous hand, enabling both power and precision manipulation. Rather than redesigning the entire hand, we introduce a lightweight fingertip geometry modification, represent it as a contact plane, and jointly optimize its parameters along with the corresponding control. Our control strategy dynamically switches between power and precision manipulation and simplifies precision control into parallel thumb-index motions, which proves robust for sim-to-real transfer. On the design side, we leverage large-scale simulation to optimize the fingertip geometry using a differentiable neural-physics surrogate model. We validate our approach through extensive experiments in both sim-to-real and real-to-real settings. Our method achieves an 82.5% zero-shot success rate on unseen objects in sim-to-real precision grasping, and a 93.3% success rate in challenging real-world tasks involving bread pinching. These results demonstrate that our co-design framework can significantly enhance the fine-grained manipulation ability of multi-fingered hands without reducing their ability for power grasps. Our project page is at https://jianglongye.com/power-to-precision
