# Live-SWE-agent: Can Software Engineering Agents Self-Evolve on the Fly?

arXiv: https://arxiv.org/abs/2511.13646 · HTML: https://mlsanity.com/paper/2511.13646/

## Key facts

- Cited by 91 papers in the map (data through 7 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 32 of its 40 references that are in the map.
- First posted on arXiv 17 Nov 2025.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 30 of 32)

- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [Competition-Level Code Generation with AlphaCode](https://mlsanity.com/paper/2203.07814/) (2022)
- [Kimi k1.5: Scaling Reinforcement Learning with LLMs](https://mlsanity.com/paper/2501.12599/) (2025)
- [Teaching Large Language Models to Self-Debug](https://mlsanity.com/paper/2304.05128/) (2023)
- [OpenHands: An Open Platform for AI Software Developers as Generalist Agents](https://mlsanity.com/paper/2407.16741/) (2024)
- [Agentless: Demystifying LLM-based Software Engineering Agents](https://mlsanity.com/paper/2407.01489/) (2024)
- [Darwin Godel Machine: Open-Ended Evolution of Self-Improving Agents](https://mlsanity.com/paper/2505.22954/) (2025)
- [Large Language Models as Tool Makers](https://mlsanity.com/paper/2305.17126/) (2023)
- [SWE-Bench Pro: Can AI Agents Solve Long-Horizon Software Engineering Tasks?](https://mlsanity.com/paper/2509.16941/) (2025)
- [MiniMax-M1: Scaling Test-Time Compute Efficiently with Lightning Attention](https://mlsanity.com/paper/2506.13585/) (2025)
- [SWE-RL: Advancing LLM Reasoning via Reinforcement Learning on Open Software Evolution](https://mlsanity.com/paper/2502.18449/) (2025)
- [Large Language Model-Based Agents for Software Engineering: A Survey](https://mlsanity.com/paper/2409.02977/) (2024)
- [Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving](https://mlsanity.com/paper/2504.02605/) (2025)
- [SWE-rebench: An Automated Pipeline for Task Collection and Decontaminated Evaluation of Software Engineering Agents](https://mlsanity.com/paper/2505.20411/) (2025)
- [Keep the Conversation Going: Fixing 162 out of 337 bugs for 0.42 each using ChatGPT](https://mlsanity.com/paper/2304.00385/) (2023)
- [Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution](https://mlsanity.com/paper/2505.20286/) (2025)
- [Large Language Models are Zero-Shot Fuzzers: Fuzzing Deep-Learning Libraries via Large Language Models](https://mlsanity.com/paper/2212.14834/) (2022)
- [CREATOR: Tool Creation for Disentangling Abstract and Concrete Reasoning of Large Language Models](https://mlsanity.com/paper/2305.14318/) (2023)
- [CWM: An Open-Weights LLM for Research on Code Generation with World Models](https://mlsanity.com/paper/2510.02387/) (2025)
- [SWE-PolyBench: A multi-language benchmark for repository level evaluation of coding agents](https://mlsanity.com/paper/2504.08703/) (2025)
- [Less Training, More Repairing Please: Revisiting Automated Program Repair via Zero-shot Learning](https://mlsanity.com/paper/2207.08281/) (2022)
- [SWE-bench Goes Live!](https://mlsanity.com/paper/2505.23419/) (2025)
- [SEC-bench: Automated Benchmarking of LLM Agents on Real-World Software Security Tasks](https://mlsanity.com/paper/2506.11791/) (2025)
- [MarsCode Agent: AI-native Automated Bug Fixing](https://mlsanity.com/paper/2409.00899/) (2024)
- [Commit0: Library Generation from Scratch](https://mlsanity.com/paper/2412.01769/) (2024)
- [Huxley-G"odel Machine: Human-Level Coding Agent Development by an Approximation of the Optimal Self-Improving Machine](https://mlsanity.com/paper/2510.21614/) (2025)

## Built on by (most cited first, 30 of 91)

- [CoEvoSkills: Self-Evolving Agent Skills via Co-Evolutionary Verification](https://mlsanity.com/paper/2604.01687/) (2026)
- [Natural-Language Agent Harnesses](https://mlsanity.com/paper/2603.25723/) (2026)
- [SWE-Pruner: Self-Adaptive Context Pruning for Coding Agents](https://mlsanity.com/paper/2601.16746/) (2026)
- [Code as Agent Harness](https://mlsanity.com/paper/2605.18747/) (2026)
- [Toward Training Superintelligent Software Agents through Self-Play SWE-RL](https://mlsanity.com/paper/2512.18552/) (2025)
- [SWE-Lego: Pushing the Limits of Supervised Fine-tuning for Software Issue Resolving](https://mlsanity.com/paper/2601.01426/) (2026)
- [ContextBench: A Benchmark for Context Retrieval in Coding Agents](https://mlsanity.com/paper/2602.05892/) (2026)
- [ReCreate: Reasoning and Creating Domain Agents Driven by Experience](https://mlsanity.com/paper/2601.11100/) (2026)
- [SkillRevise: Improving LLM-Authored Agent Skills via Trace-Conditioned Skill Revision](https://mlsanity.com/paper/2606.01139/) (2026)
- [Self-Improvements in Modern Agentic Systems: A Survey](https://mlsanity.com/paper/2607.13104/) (2026)
- [The Red Queen G"odel Machine: Co-Evolving Agents and Their Evaluators](https://mlsanity.com/paper/2606.26294/) (2026)
- [Rethinking the Value of Agent-Generated Tests for LLM-Based Software Engineering Agents](https://mlsanity.com/paper/2602.07900/) (2026)
- [HarnessCompass: Guiding Automatic Harness Evolution toward Generalizable and Effective Agent Harnesses](https://mlsanity.com/paper/2608.01918/) (2026)
- [Confucius Code Agent: Scalable Agent Scaffolding for Real-World Codebases](https://mlsanity.com/paper/2512.10398/) (2025)
- [VeruSAGE: A Study of Agent-Based Verification for Rust Systems](https://mlsanity.com/paper/2512.18436/) (2025)
- [SWE-Replay: Efficient Test-Time Scaling for Software Engineering Agents](https://mlsanity.com/paper/2601.22129/) (2026)
- [Structurally Aligned Subtask-Level Memory for Software Engineering Agents](https://mlsanity.com/paper/2602.21611/) (2026)
- [TrajAudit: Automated Failure Diagnosis for Agentic Coding Systems](https://mlsanity.com/paper/2605.26563/) (2026)
- [Who&When Pro: Can LLMs Really Attribute Failures in AI Agents?](https://mlsanity.com/paper/2607.09996/) (2026)
- [AutoSaddler: Automatic Harness Optimization with Durable Updates from Agent Execution Traces](https://mlsanity.com/paper/2608.23041/) (2026)
- [EvoConfig: Self-Evolving Multi-Agent Systems for Efficient Autonomous Environment Configuration](https://mlsanity.com/paper/2601.16489/) (2026)
- [The Meta-Agent Challenge: Are Current Agents Capable of Autonomous Agent Development?](https://mlsanity.com/paper/2606.04455/) (2026)
- [Better Harnesses, Smaller Models: Building 90% Cheaper Agents via Automated Harness Adaptation](https://mlsanity.com/paper/2607.08938/) (2026)
- [Agentic Software Issue Resolution with Large Language Models: A Survey](https://mlsanity.com/paper/2512.22256/) (2025)
- [ABC-Bench: Benchmarking Agentic Backend Coding in Real-World Development](https://mlsanity.com/paper/2601.11077/) (2026)
- [Agyn: A Multi-Agent System for Team-Based Autonomous Software Engineering](https://mlsanity.com/paper/2602.01465/) (2026)
- [Evolving from Tool User to Creator via Training-Free Experience Reuse in Multimodal Reasoning](https://mlsanity.com/paper/2602.01983/) (2026)
- [Hybrid-Gym: Training Coding Agents to Generalize Across Tasks](https://mlsanity.com/paper/2602.16819/) (2026)
- [SkillHone: A Harness for Continual Agent Skill Evolution Through Persistent Decision History](https://mlsanity.com/paper/2606.08671/) (2026)
- [Dynamic Agent Skills: A Lifecycle Survey and Taxonomy of Evolving Skill Libraries](https://mlsanity.com/paper/2607.10113/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) are reshaping almost all industries, including software engineering. In recent years, a number of LLM agents have been proposed to solve real-world software problems. Such software agents are typically equipped with a suite of coding tools and can autonomously decide the next actions to form complete trajectories to solve end-to-end software tasks. While promising, they typically require dedicated design and may still be suboptimal, since it can be extremely challenging and costly to exhaust the entire agent scaffold design space. Recognizing that software agents are inherently software themselves that can be further refined/modified, researchers have proposed a number of self-improving software agents recently, including the Darwin-G"odel Machine (DGM). Meanwhile, such self-improving agents require costly offline training on specific benchmarks and may not generalize well across different LLMs or benchmarks. In this paper, we propose Live-SWE-agent, the first live software agent that can autonomously and continuously evolve itself on-the-fly during runtime when solving real-world software problems. More specifically, Live-SWE-agent starts with the most basic agent scaffold with only access to bash tools (e.g., mini-SWE-agent), and autonomously evolves its own scaffold implementation while solving real-world software problems. Our evaluation on the widely studied SWE-bench Verified benchmark shows that LIVE-SWE-AGENT can achieve an impressive solve rate of 77.4% without test-time scaling, outperforming all existing software agents, including the best proprietary solution. Moreover, Live-SWE-agent outperforms state-of-the-art manually crafted software agents on the recent SWE-Bench Pro benchmark, achieving the best-known solve rate of 45.8%.
