# Geometry Meets Light: Leveraging Geometric Priors for Universal Photometric Stereo under Limited Multi-Illumination Cues

arXiv: https://arxiv.org/abs/2511.13015 · HTML: https://mlsanity.com/paper/2511.13015/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 30 references that are in the map.
- First posted on arXiv 17 Nov 2025.

## Builds on (most cited first, 16 of 16)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision](https://mlsanity.com/paper/2410.19115/) (2024)
- [MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details](https://mlsanity.com/paper/2507.02546/) (2025)
- [MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds](https://mlsanity.com/paper/2412.06974/) (2024)
- [PS-FCN: A Flexible Learning Framework for Photometric Stereo](https://mlsanity.com/paper/1807.08696/) (2018)
- [Self-calibrating Deep Photometric Stereo Networks](https://mlsanity.com/paper/1903.07366/) (2019)
- [CNN-PS: CNN-based Photometric Stereo for General Non-Convex Surfaces](https://mlsanity.com/paper/1808.10093/) (2018)
- [Neural Inverse Rendering for General Reflectance Photometric Stereo](https://mlsanity.com/paper/1802.10328/) (2018)
- [Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces](https://mlsanity.com/paper/2012.06777/) (2020)
- [Scalable, Detailed and Mask-Free Universal Photometric Stereo](https://mlsanity.com/paper/2303.15724/) (2023)
- [LUCES: A Dataset for Near-Field Point Light Source Photometric Stereo](https://mlsanity.com/paper/2104.13135/) (2021)
- [PS-Transformer: Learning Sparse Photometric Stereo Network using Self-Attention Mechanism](https://mlsanity.com/paper/2211.11386/) (2022)
- [Neural Architecture Search for Efficient Uncalibrated Deep Photometric Stereo](https://mlsanity.com/paper/2110.05621/) (2021)
- [Physics-Free Spectrally Multiplexed Photometric Stereo under Unknown Spectral Composition](https://mlsanity.com/paper/2410.20716/) (2024)

## Built on by (most cited first, 1 of 1)

- [Calibration-Free Surface Normals Estimation in Vision-Based Tactile Sensing using Universal Photometric Stereo](https://mlsanity.com/paper/2609.31754/) (2026)

## Abstract (arXiv)

Universal Photometric Stereo is a promising approach for recovering surface normals without strict lighting assumptions. However, it struggles when multi-illumination cues are unreliable, such as under biased lighting or in shadows or self-occluded regions of complex in-the-wild scenes. We propose GeoUniPS, a universal photometric stereo network that integrates synthetic supervision with high-level geometric priors from large-scale 3D reconstruction models pretrained on massive in-the-wild data. Our key insight is that these 3D reconstruction models serve as visual-geometry foundation models, inherently encoding rich geometric knowledge of real scenes. To leverage this, we design a Light-Geometry Dual-Branch Encoder that extracts both multi-illumination cues and geometric priors from the frozen 3D reconstruction model. We also address the limitations of the conventional orthographic projection assumption by introducing the PS-Perp dataset with realistic perspective projection to enable learning of spatially varying view directions. Extensive experiments demonstrate that GeoUniPS delivers state-of-the-arts performance across multiple datasets, both quantitatively and qualitatively, especially in the complex in-the-wild scenes.
