# SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Models

arXiv: https://arxiv.org/abs/2511.12972 · HTML: https://mlsanity.com/paper/2511.12972/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 42 of its 47 references that are in the map.
- First posted on arXiv 17 Nov 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 42)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [YOLOv7: Trainable bag-of-freebies sets new state-of-the-art for real-time object detectors](https://mlsanity.com/paper/2207.02696/) (2022)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Faster Segment Anything: Towards Lightweight SAM for Mobile Applications](https://mlsanity.com/paper/2306.14289/) (2023)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [TidyBot: Personalized Robot Assistance with Large Language Models](https://mlsanity.com/paper/2305.05658/) (2023)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [Neural Topological SLAM for Visual Navigation](https://mlsanity.com/paper/2005.12256/) (2020)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices](https://mlsanity.com/paper/2112.07642/) (2021)
- [Rapid Exploration for Open-World Navigation with Latent Goal Models](https://mlsanity.com/paper/2104.05859/) (2021)
- [Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed](https://mlsanity.com/paper/2403.04765/) (2024)
- [Habitat-Matterport 3D Semantics Dataset](https://mlsanity.com/paper/2210.05633/) (2022)
- [GOAT: GO to Any Thing](https://mlsanity.com/paper/2311.06430/) (2023)
- [Offline Visual Representation Learning for Embodied Navigation](https://mlsanity.com/paper/2204.13226/) (2022)
- [OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNav](https://mlsanity.com/paper/2303.07798/) (2023)
- [Memory-Augmented Reinforcement Learning for Image-Goal Navigation](https://mlsanity.com/paper/2101.05181/) (2021)
- [UniGoal: Towards Universal Zero-shot Goal-oriented Navigation](https://mlsanity.com/paper/2503.10630/) (2025)
- [Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instances](https://mlsanity.com/paper/2211.15876/) (2022)
- [Navigating to Objects Specified by Images](https://mlsanity.com/paper/2304.01192/) (2023)
- [GaussNav: Gaussian Splatting for Visual Navigation](https://mlsanity.com/paper/2403.11625/) (2024)
- [3D Gaussian Splatting in Robotics: A Survey](https://mlsanity.com/paper/2410.12262/) (2024)
- [ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting](https://mlsanity.com/paper/2410.21955/) (2024)
- [MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing](https://mlsanity.com/paper/2408.08000/) (2024)
- [NavFormer: A Transformer Architecture for Robot Target-Driven Navigation in Unknown and Dynamic Environments](https://mlsanity.com/paper/2402.06838/) (2024)

## Built on by (most cited first, 2 of 2)

- [AnyImageNav: Any-View Geometry for Precise Last-Meter Image-Goal Navigation](https://mlsanity.com/paper/2604.05351/) (2026)
- [PovNet+: A Deep Learning Architecture for Socially Assistive Robots to Learn and Assist with Multiple Activities of Daily Living](https://mlsanity.com/paper/2602.00131/) (2026)

## Abstract (arXiv)

The Instance Image Goal Navigation (IIN) problem requires mobile robots deployed in unknown environments to search for specific objects or people of interest using only a single reference goal image of the target. This problem can be especially challenging when: 1) the reference image is captured from an arbitrary viewpoint, and 2) the robot must operate with sparse-view scene reconstructions. In this paper, we address the IIN problem, by introducing SplatSearch, a novel architecture that leverages sparse-view 3D Gaussian Splatting (3DGS) reconstructions. SplatSearch renders multiple viewpoints around candidate objects using a sparse online 3DGS map and uses a multi-view diffusion model to complete missing regions of the rendered images, enabling robust feature matching against the goal image. A novel frontier exploration policy is introduced which uses visual context from the synthesized viewpoints with semantic context from the goal image to evaluate frontier locations, allowing the robot to prioritize frontiers that are semantically and visually relevant to the goal image. Extensive experiments in photorealistic home and real-world environments validate the higher performance of SplatSearch against current state-of-the-art methods in terms of Success Rate and Success Path Length. An ablation study confirms the design choices of SplatSearch.
