# DeepSport: A Multimodal Large Language Model for Comprehensive Sports Video Reasoning via Agentic Reinforcement Learning

arXiv: https://arxiv.org/abs/2511.12908 · HTML: https://mlsanity.com/paper/2511.12908/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 42 of its 75 references that are in the map.
- First posted on arXiv 17 Nov 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 42)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [Video-R1: Reinforcing Video Reasoning in MLLMs](https://mlsanity.com/paper/2503.21776/) (2025)
- [DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learning](https://mlsanity.com/paper/2505.14362/) (2025)
- [MLVU: Benchmarking Multi-task Long Video Understanding](https://mlsanity.com/paper/2406.04264/) (2024)
- [The Landscape of Agentic Reinforcement Learning for LLMs: A Survey](https://mlsanity.com/paper/2509.02547/) (2025)
- [MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding](https://mlsanity.com/paper/2406.14515/) (2024)
- [Tarsier: Recipes for Training and Evaluating Large Video Description Models](https://mlsanity.com/paper/2407.00634/) (2024)
- [GRIT: Teaching MLLMs to Think with Images](https://mlsanity.com/paper/2505.15879/) (2025)
- [Video-Holmes: Can MLLM Think Like Holmes for Complex Video Reasoning?](https://mlsanity.com/paper/2505.21374/) (2025)
- [Thinking With Videos: Multimodal Tool-Augmented Reinforcement Learning for Long Video Reasoning](https://mlsanity.com/paper/2508.04416/) (2025)
- [Fin-R1: A Large Language Model for Financial Reasoning through Reinforcement Learning](https://mlsanity.com/paper/2503.16252/) (2025)
- [T*: Re-thinking Temporal Search for Long-Form Video Understanding](https://mlsanity.com/paper/2504.02259/) (2025)
- [MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models](https://mlsanity.com/paper/2501.02955/) (2025)
- [DeepVideo-R1: Video Reinforcement Fine-Tuning via Difficulty-aware Regressive GRPO](https://mlsanity.com/paper/2506.07464/) (2025)
- [Camera Calibration and Player Localization in SoccerNet-v2 and Investigation of their Representations for Action Spotting](https://mlsanity.com/paper/2104.09333/) (2021)
- [FrameThinker: Learning to Think with Long Videos via Multi-Turn Frame Spotlighting](https://mlsanity.com/paper/2509.24304/) (2025)
- [Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional Sports](https://mlsanity.com/paper/2401.01505/) (2024)
- [VideoITG: Multimodal Video Understanding with Instructed Temporal Grounding](https://mlsanity.com/paper/2507.13353/) (2025)
- [SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language Models](https://mlsanity.com/paper/2410.08474/) (2024)
- [ActionAtlas: A VideoQA Benchmark for Domain-specialized Action Recognition](https://mlsanity.com/paper/2410.05774/) (2024)
- [Towards Universal Soccer Video Understanding](https://mlsanity.com/paper/2412.01820/) (2024)
- [FrameMind: Frame-Interleaved Video Reasoning via Reinforcement Learning](https://mlsanity.com/paper/2509.24008/) (2025)

## Built on by (most cited first, 5 of 5)

- [VideoBrain: Learning Adaptive Frame Sampling for Long Video Understanding](https://mlsanity.com/paper/2602.04094/) (2026)
- [Watch, Remember, Reason: Human-View Video Understanding with MLLMs](https://mlsanity.com/paper/2606.07433/) (2026)
- [Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports](https://mlsanity.com/paper/2603.09896/) (2026)
- [Learning Consistent Temporal Grounding between Related Tasks in Sports Coaching](https://mlsanity.com/paper/2603.18453/) (2026)
- [Towards Temporal Compositional Reasoning in Long-Form Sports Videos](https://mlsanity.com/paper/2604.22226/) (2026)

## Abstract (arXiv)

Sports video understanding requires perceiving high-speed dynamics, complex rules, and long temporal contexts. Yet, current Multimodal Large Language Models (MLLMs) remain narrowly focused on single sports, specific tasks, or training-free paradigms. We introduce DeepSport, the first end-to-end trained MLLM for multi-task, multi-sport video understanding. DeepSport shifts from passive frame processing to active, iterative reasoning, dynamically extracting frames to "think with videos." To train our model, we curate a unified 78k-sample dataset via a rigorous three-step text-and-vision distillation pipeline. We then employ a progressive two-stage training strategy: a Sports Curriculum Supervised Fine-Tuning phase to build foundational perception, followed by Agentic Reinforcement Learning with a novel tool-use reward. Extensive experiments on a comprehensive 6.7k benchmark demonstrate that DeepSport achieves state-of-the-art performance, outperforming powerful proprietary and open-source models, while utilizing significantly fewer frames. Furthermore, it exhibits strong zero-shot transferability to unseen sports and broad motion recognition tasks, establishing a highly efficient and generalized foundation for complex video reasoning.
