# Green Emergency Communications in RIS- and MA-Assisted Multi-UAV SAGINs: A Partially Observable Reinforcement Learning Approach

arXiv: https://arxiv.org/abs/2511.12892 · HTML: https://mlsanity.com/paper/2511.12892/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 17 of its 31 references that are in the map.
- First posted on arXiv 17 Nov 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 17 of 17)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agents](https://mlsanity.com/paper/1802.08757/) (2018)
- [Learning Attentional Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/1805.07733/) (2018)
- [Deep Decentralized Multi-task Multi-Agent Reinforcement Learning under Partial Observability](https://mlsanity.com/paper/1703.06182/) (2017)
- [Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks](https://mlsanity.com/paper/1812.09755/) (2018)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games](https://mlsanity.com/paper/1703.10069/) (2017)
- [Intelligent Reflecting Surface Enhanced Wireless Network via Joint Active and Passive Beamforming](https://mlsanity.com/paper/1810.03961/) (2018)
- [A Tutorial on Movable Antennas for Wireless Networks](https://mlsanity.com/paper/2502.17905/) (2025)
- [Movable-Antenna Array Enhanced Beamforming: Achieving Full Array Gain with Null Steering](https://mlsanity.com/paper/2308.08787/) (2023)
- [Movable Antenna Enhanced Wireless Sensing Via Antenna Position Optimization](https://mlsanity.com/paper/2405.01215/) (2024)
- [Dynamic Trajectory and Power Control in Ultra-Dense UAV Networks: A Mean-Field Reinforcement Learning Approach](https://mlsanity.com/paper/2411.14052/) (2024)
- [Throughput Maximization for Movable Antenna Systems with Movement Delay Consideration](https://mlsanity.com/paper/2411.13785/) (2024)
- [Distributed Massive MIMO-Aided Task Offloading in Satellite-Terrestrial Integrated Multi-Tier VEC Networks](https://mlsanity.com/paper/2412.04793/) (2024)
- [Movable Antennas Enabled ISAC Systems: Fundamentals, Opportunities, and Future Directions](https://mlsanity.com/paper/2412.20819/) (2024)

## Abstract (arXiv)

In post-disaster space-air-ground integrated networks (SAGINs), terrestrial infrastructure is often impaired, and unmanned aerial vehicles (UAVs) must rapidly restore connectivity for mission-critical ground terminals in cluttered non-line-of-sight (NLoS) urban environments. To enhance coverage, UAVs employ movable antennas (MAs), while reconfigurable intelligent surfaces (RISs) on surviving high-rises redirect signals. The key challenge is communication-limited partial observability, leaving each UAV with a narrow, fast-changing neighborhood view that destabilizes value estimation. Existing multi-agent reinforcement learning (MARL) approaches are inadequate--non-communication methods rely on unavailable global critics, heuristic sharing is brittle and redundant, and learnable protocols (e.g., CommNet, DIAL) lose per-neighbor structure and aggravate non-stationarity under tight bandwidth. To address partial observability, we propose a spatiotemporal A2C where each UAV transmits prior-decision messages with local state, a compact policy fingerprint, and a recurrent belief, encoded per neighbor and concatenated. A spatial discount shapes value targets to emphasize local interactions, while analysis under one-hop-per-slot latency explains stable training with delayed views. Experimental results show our policy outperforms IA2C, ConseNet, FPrint, DIAL, and CommNet--achieving faster convergence, higher asymptotic reward, reduced Temporal-Difference(TD)/advantage errors, and a better communication throughput-energy trade-off.
