# D3ToM: Decider-Guided Dynamic Token Merging for Accelerating Diffusion MLLMs

arXiv: https://arxiv.org/abs/2511.12280 · HTML: https://mlsanity.com/paper/2511.12280/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Image editing and quality assessment, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 24 of its 36 references that are in the map.
- First posted on arXiv 15 Nov 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Image editing and quality assessment](https://mlsanity.com/mllm/image-editing-and-quality-assessment/)
- Efficient LLM inference and serving / [Visual token pruning in multimodal models](https://mlsanity.com/inference/visual-token-pruning-in-multimodal-models/)

## Builds on (most cited first, 24 of 24)

- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Features](https://mlsanity.com/paper/2502.14786/) (2025)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [Fast-dLLM: Training-free Acceleration of Diffusion LLM by Enabling KV Cache and Parallel Decoding](https://mlsanity.com/paper/2505.22618/) (2025)
- [SparseVLM: Visual Token Sparsification for Efficient Vision-Language Model Inference](https://mlsanity.com/paper/2410.04417/) (2024)
- [PyramidDrop: Accelerating Your Large Vision-Language Models via Pyramid Visual Redundancy Reduction](https://mlsanity.com/paper/2410.17247/) (2024)
- [LLaDA 1.5: Variance-Reduced Preference Optimization for Large Language Diffusion Models](https://mlsanity.com/paper/2505.19223/) (2025)
- [Scaling Diffusion Language Models via Adaptation from Autoregressive Models](https://mlsanity.com/paper/2410.17891/) (2024)
- [MMaDA: Multimodal Large Diffusion Language Models](https://mlsanity.com/paper/2505.15809/) (2025)
- [DiffuCoder: Understanding and Improving Masked Diffusion Models for Code Generation](https://mlsanity.com/paper/2506.20639/) (2025)
- [dLLM-Cache: Accelerating Diffusion Large Language Models with Adaptive Caching](https://mlsanity.com/paper/2506.06295/) (2025)
- [LLaDA-V: Large Language Diffusion Models with Visual Instruction Tuning](https://mlsanity.com/paper/2505.16933/) (2025)
- [dKV-Cache: The Cache for Diffusion Language Models](https://mlsanity.com/paper/2505.15781/) (2025)
- [Beyond Autoregression: Discrete Diffusion for Complex Reasoning and Planning](https://mlsanity.com/paper/2410.14157/) (2024)
- [Dimple: Discrete Diffusion Multimodal Large Language Model with Parallel Decoding](https://mlsanity.com/paper/2505.16990/) (2025)
- [AI2D-RST: A multimodal corpus of 1000 primary school science diagrams](https://mlsanity.com/paper/1912.03879/) (2019)
- [Dynamic-LLaVA: Efficient Multimodal Large Language Models via Dynamic Vision-language Context Sparsification](https://mlsanity.com/paper/2412.00876/) (2024)
- [Reinforcing the Diffusion Chain of Lateral Thought with Diffusion Language Models](https://mlsanity.com/paper/2505.10446/) (2025)
- [vid-TLDR: Training Free Token merging for Light-weight Video Transformer](https://mlsanity.com/paper/2403.13347/) (2024)
- [What Kind of Visual Tokens Do We Need? Training-free Visual Token Pruning for Multi-modal Large Language Models from the Perspective of Graph](https://mlsanity.com/paper/2501.02268/) (2025)
- [Similarity-Aware Token Pruning: Your VLM but Faster](https://mlsanity.com/paper/2503.11549/) (2025)
- [The Devil behind the mask: An emergent safety vulnerability of Diffusion LLMs](https://mlsanity.com/paper/2507.11097/) (2025)
- [Multi-Granular Spatio-Temporal Token Merging for Training-Free Acceleration of Video LLMs](https://mlsanity.com/paper/2507.07990/) (2025)
- [MrT5: Dynamic Token Merging for Efficient Byte-level Language Models](https://mlsanity.com/paper/2410.20771/) (2024)

## Built on by (most cited first, 5 of 5)

- [SeGPruner: Semantic-Geometric Visual Token Pruner for 3D Question Answering](https://mlsanity.com/paper/2603.29437/) (2026)
- [Breaking Dual Bottlenecks: Evolving Unified Multimodal Models into Self-Adaptive Interleaved Visual Reasoners](https://mlsanity.com/paper/2605.14709/) (2026)
- [DAVET: Denoising-Aware Visual Evidence Trajectory Allocation for Diffusion Vision-Language Models](https://mlsanity.com/paper/2608.01821/) (2026)
- [Context-Aware Cluster Decoding: Semantic Anchor-Driven Coherence in dMLLMs](https://mlsanity.com/paper/2608.22367/) (2026)
- [Information-Guided Frontier Decoding: Contextual Utility-Driven Commitment in dMLLMs](https://mlsanity.com/paper/2608.26641/) (2026)

## Abstract (arXiv)

Diffusion-based multimodal large language models (Diffusion MLLMs) have recently demonstrated impressive non-autoregressive generative capabilities across vision-and-language tasks. However, Diffusion MLLMs exhibit substantially slower inference than autoregressive models: Each denoising step employs full bidirectional self-attention over the entire sequence, resulting in cubic decoding complexity that becomes computationally impractical with thousands of visual tokens. To address this challenge, we propose D3ToM, a Decider-guided dynamic token merging method that dynamically merges redundant visual tokens at different denoising steps to accelerate inference in Diffusion MLLMs. At each denoising step, D3ToM uses decider tokens-the tokens generated in the previous denoising step-to build an importance map over all visual tokens. Then it maintains a proportion of the most salient tokens and merges the remainder through similarity-based aggregation. This plug-and-play module integrates into a single transformer layer, physically shortening the visual token sequence for all subsequent layers without altering model parameters. Moreover, D3ToM employs a merge ratio that dynamically varies with each denoising step, aligns with the native decoding process of Diffusion MLLMs, achieving superior performance under equivalent computational budgets. Extensive experiments show that D3ToM accelerates inference while preserving competitive performance. The code is released at https://github.com/bcmi/D3ToM-Diffusion-MLLM.
