# Better LLM Reasoning via Dual-Play

arXiv: https://arxiv.org/abs/2511.11881 · HTML: https://mlsanity.com/paper/2511.11881/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 29 of its 35 references that are in the map.
- First posted on arXiv 14 Nov 2025.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)

## Builds on (most cited first, 29 of 29)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [GPQA: A Graduate-Level Google-Proof Q&A Benchmark](https://mlsanity.com/paper/2311.12022/) (2023)
- [OlympiadBench: A Challenging Benchmark for Promoting AGI with Olympiad-Level Bilingual Multimodal Scientific Problems](https://mlsanity.com/paper/2402.14008/) (2024)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [SeqGAN: Sequence Generative Adversarial Nets with Policy Gradient](https://mlsanity.com/paper/1609.05473/) (2016)
- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [Reasoning with Exploration: An Entropy Perspective](https://mlsanity.com/paper/2506.14758/) (2025)
- [R-Zero: Self-Evolving Reasoning LLM from Zero Data](https://mlsanity.com/paper/2508.05004/) (2025)
- [Spurious Rewards: Rethinking Training Signals in RLVR](https://mlsanity.com/paper/2506.10947/) (2025)
- [The Unreasonable Effectiveness of Entropy Minimization in LLM Reasoning](https://mlsanity.com/paper/2505.15134/) (2025)
- [Crossing the Reward Bridge: Expanding RL with Verifiable Rewards Across Diverse Domains](https://mlsanity.com/paper/2503.23829/) (2025)
- [OctoThinker: Mid-training Incentivizes Reinforcement Learning Scaling](https://mlsanity.com/paper/2506.20512/) (2025)
- [Maximizing Confidence Alone Improves Reasoning](https://mlsanity.com/paper/2505.22660/) (2025)
- [Self-playing Adversarial Language Game Enhances LLM Reasoning](https://mlsanity.com/paper/2404.10642/) (2024)
- [Reasoning or Memorization? Unreliable Results of Reinforcement Learning Due to Data Contamination](https://mlsanity.com/paper/2507.10532/) (2025)
- [Efficient Test-Time Scaling via Self-Calibration](https://mlsanity.com/paper/2503.00031/) (2025)
- [Confidence Is All You Need: Few-Shot RL Fine-Tuning of Language Models](https://mlsanity.com/paper/2506.06395/) (2025)
- [Adversarial Feature Matching for Text Generation](https://mlsanity.com/paper/1706.03850/) (2017)
- [SeRL: Self-Play Reinforcement Learning for Large Language Models with Limited Data](https://mlsanity.com/paper/2505.20347/) (2025)
- [Self-Questioning Language Models](https://mlsanity.com/paper/2508.03682/) (2025)
- [Adversarial Deep Averaging Networks for Cross-Lingual Sentiment Classification](https://mlsanity.com/paper/1606.01614/) (2016)
- [Language Self-Play For Data-Free Training](https://mlsanity.com/paper/2509.07414/) (2025)
- [SPC: Evolving Self-Play Critic via Adversarial Games for LLM Reasoning](https://mlsanity.com/paper/2504.19162/) (2025)

## Built on by (most cited first, 8 of 8)

- [SPADE: Self-Play in Adaptive Synthetic Executable Environments](https://mlsanity.com/paper/2608.19197/) (2026)
- [Escher-Loop: Mutual Evolution by Closed-Loop Self-Referential Optimization](https://mlsanity.com/paper/2604.23472/) (2026)
- [One Model, All Roles: Multi-Turn, Multi-Agent Self-Play Reinforcement Learning for Conversational Social Intelligence](https://mlsanity.com/paper/2602.03109/) (2026)
- [Bootstrapping Post-training Signals for Open-ended Tasks via Rubric-based Self-play on Pre-training Text](https://mlsanity.com/paper/2604.20051/) (2026)
- [GASP: Guided Asymmetric Self-Play For Coding LLMs](https://mlsanity.com/paper/2603.15957/) (2026)
- [Exploiting Verification-Generation Gap: Test-Time Reinforcement Learning with Confidence-Conditioned Verification](https://mlsanity.com/paper/2606.03608/) (2026)
- [A Survey of Reinforcement Learning for Large Language Models under Data Scarcity: Challenges and Solutions](https://mlsanity.com/paper/2604.17312/) (2026)
- [CompassPlay: Rewarding the Proposer for Where It Moves the Solver](https://mlsanity.com/paper/2609.32228/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) have achieved remarkable progress through Reinforcement Learning with Verifiable Rewards (RLVR), yet still rely heavily on external supervision (e.g., curated labels). Adversarial learning, particularly through self-play, offers a promising alternative that enables models to iteratively learn from themselves - thus reducing reliance on external supervision. Dual-play extends adversarial learning by assigning specialized roles to two models and training them against each other, fostering sustained competition and mutual evolution. Despite its promise, adapting dual-play training to LLMs remains limited, largely due to their susceptibility to reward hacking and training instability. In this paper, we introduce PasoDoble, a novel LLM dual-play framework. PasoDoble adversarially trains two models initialized from the same base model: a Proposer, which generates challenging questions with ground-truth answers, and a Solver, which attempts to solve them. We enrich the Proposer with knowledge from a pre-training dataset to ensure the questions' quality and diversity. To avoid reward hacking, the Proposer is rewarded for producing only valid questions that push the Solver's limit, while the Solver is rewarded for solving them correctly, and both are updated jointly. To further enhance training stability, we introduce an optional offline paradigm that decouples Proposer and Solver updates, alternately updating each for several steps while holding the other fixed. Notably, PasoDoble operates without supervision during training. Experimental results show that PasoDoble can improve the reasoning performance of LLMs. Our project page is available at https://hcy123902.github.io/PasoDoble.
