# Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective

arXiv: https://arxiv.org/abs/2511.11478 · HTML: https://mlsanity.com/paper/2511.11478/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning and chain-of-thought in VLA, one of 13 directions in Vision-language-action models.
- Builds on 44 of its 54 references that are in the map.
- First posted on arXiv 14 Nov 2025.

## Placed in

- Vision-language-action models / [Reasoning and chain-of-thought in VLA](https://mlsanity.com/vla/reasoning-and-chain-of-thought-in-vla/)

## Builds on (most cited first, 30 of 44)

- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [BridgeData V2: A Dataset for Robot Learning at Scale](https://mlsanity.com/paper/2308.12952/) (2023)
- [GroupViT: Semantic Segmentation Emerges from Text Supervision](https://mlsanity.com/paper/2202.11094/) (2022)
- [Evaluating Real-World Robot Manipulation Policies in Simulation](https://mlsanity.com/paper/2405.05941/) (2024)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [Robotic Control via Embodied Chain-of-Thought Reasoning](https://mlsanity.com/paper/2407.08693/) (2024)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [ConceptFusion: Open-set Multimodal 3D Mapping](https://mlsanity.com/paper/2302.07241/) (2023)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [Recurrent Independent Mechanisms](https://mlsanity.com/paper/1909.10893/) (2019)
- [RT-H: Action Hierarchies Using Language](https://mlsanity.com/paper/2403.01823/) (2024)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [RoboAgent: Generalization and Efficiency in Robot Manipulation via Semantic Augmentations and Action Chunking](https://mlsanity.com/paper/2309.01918/) (2023)
- [SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videos](https://mlsanity.com/paper/2206.07764/) (2022)
- [Scaling Proprioceptive-Visual Learning with Heterogeneous Pre-trained Transformers](https://mlsanity.com/paper/2409.20537/) (2024)
- [6-DoF Pose Estimation of Household Objects for Robotic Manipulation: An Accessible Dataset and Benchmark](https://mlsanity.com/paper/2203.05701/) (2022)
- [POPGym: Benchmarking Partially Observable Reinforcement Learning](https://mlsanity.com/paper/2303.01859/) (2023)
- [SAM2Act: Integrating Visual Foundation Model with A Memory Architecture for Robotic Manipulation](https://mlsanity.com/paper/2501.18564/) (2025)
- [Improving Object-centric Learning with Query Optimization](https://mlsanity.com/paper/2210.08990/) (2022)

## Built on by (most cited first, 20 of 20)

- [MEM: Multi-Scale Embodied Memory for Vision Language Action Models](https://mlsanity.com/paper/2603.03596/) (2026)
- [Gated Memory Policy: In-Context Memorization and Adaptation](https://mlsanity.com/paper/2604.18933/) (2026)
- [μVLA: On Recurrent Memory for Partially Observable Manipulation in VLA Models](https://mlsanity.com/paper/2606.12497/) (2026)
- [vla-eval: A Unified Evaluation Harness for Vision-Language-Action Models](https://mlsanity.com/paper/2603.13966/) (2026)
- [An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challenges](https://mlsanity.com/paper/2512.11362/) (2025)
- [Chameleon: Control-Indexed Prospective Memory for Visuomotor Manipulation](https://mlsanity.com/paper/2603.24576/) (2026)
- [EvoScene-VLA: Evolving Scene Beliefs Inside the Action Decoder for Chunked Robot Control](https://mlsanity.com/paper/2605.21862/) (2026)
- [FOCA: Future-Oriented Conditioning for Data-Efficient Vision-Language-Action Adaptation](https://mlsanity.com/paper/2606.20867/) (2026)
- [FM-VLA: Force-based Memory for Vision-Language-Action Models in Contact-Rich Manipulation](https://mlsanity.com/paper/2607.18231/) (2026)
- [ChainVLA: Chaining Vision-Language-Action Queries through a Unified Execution State for Long-Horizon Manipulation](https://mlsanity.com/paper/2608.02326/) (2026)
- [2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation](https://mlsanity.com/paper/2609.11308/) (2026)
- [Self-Improving VLA Policies: Selected Diffusion Noise for Spurious-Robust Action Smoothing](https://mlsanity.com/paper/2606.14084/) (2026)
- [MEMOBench: A Process Level Memory Benchmark for Robotic Manipulation](https://mlsanity.com/paper/2609.07047/) (2026)
- [AffordMatcher: Affordance Learning in 3D Scenes from Visual Signifiers](https://mlsanity.com/paper/2603.27970/) (2026)
- [From Causal Graphs to Markovian States: Multi-Order State Exposure for Deep RL](https://mlsanity.com/paper/2605.07057/) (2026)
- [Remember Smarter: Visual History Compressor and Hyperbolic Experience Space for Robotic Memory](https://mlsanity.com/paper/2608.15269/) (2026)
- [UniMem: Unifying Multimodal Memory and Control for Vision-Language-Action Models](https://mlsanity.com/paper/2608.22869/) (2026)
- [SmoLSTM: A Compact Vision-Language-Action Model with Recurrent Memory that Persists](https://mlsanity.com/paper/2609.22854/) (2026)
- [Do World Models Make Better Robots? A Survey of Evaluation Benchmarks for Predictive Embodied Intelligence](https://mlsanity.com/paper/2609.29669/) (2026)
- [ProgressCompass: Embodied Progress Reward Models Are Lost Without the Right Context](https://mlsanity.com/paper/2609.36684/) (2026)

## Abstract (arXiv)

As embodied agents operate in increasingly complex environments, the ability to perceive, track, and reason about individual object instances over time becomes essential, especially in tasks requiring sequenced interactions with visually similar objects. In these non-Markovian settings, key decision cues are often hidden in object-specific histories rather than the current scene. Without persistent memory of prior interactions (what has been interacted with, where it has been, or how it has changed) visuomotor policies may fail, repeat past actions, or overlook completed ones. To surface this challenge, we introduce LIBERO-Mem, a non-Markovian task suite for stress-testing robotic manipulation under object-level partial observability. It combines short- and long-horizon object tracking with temporally sequenced subgoals, requiring reasoning beyond the current frame. However, vision-language-action (VLA) models often struggle in such settings, with token scaling quickly becoming intractable even for tasks spanning just a few hundred frames. We propose Embodied-SlotSSM, a slot-centric VLA framework built for temporal scalability. It maintains spatio-temporally consistent slot identities and leverages them through two mechanisms: (1) slot-state-space modeling for reconstructing short-term history, and (2) a relational encoder to align the input tokens with action decoding. Together, these components enable temporally grounded, context-aware action prediction. Experiments show Embodied-SlotSSM's baseline performance on LIBERO-Mem and general tasks, offering a scalable solution for non-Markovian reasoning in object-centric robotic policies.
