# When Eyes and Ears Disagree: Can MLLMs Discern Audio-Visual Confusion?

arXiv: https://arxiv.org/abs/2511.10059 · HTML: https://mlsanity.com/paper/2511.10059/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- First posted on arXiv 13 Nov 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Built on by (most cited first, 8 of 8)

- [DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding](https://mlsanity.com/paper/2605.15542/) (2026)
- [Echo: Towards Advanced Audio Comprehension via Audio-Interleaved Reasoning](https://mlsanity.com/paper/2602.11909/) (2026)
- [Retrieving to Recover: Towards Incomplete Audio-Visual Question Answering via Semantic-consistent Purification](https://mlsanity.com/paper/2604.10695/) (2026)
- [Chain of Modality: From Static Fusion to Dynamic Orchestration in Omni-MLLMs](https://mlsanity.com/paper/2604.14520/) (2026)
- [MAVIS: Multi-Agent Video Retrieval via Structured Video Understanding](https://mlsanity.com/paper/2606.09641/) (2026)
- [Omni-Streaming Thinking](https://mlsanity.com/paper/2609.15128/) (2026)
- [RAO-Nav: Probing Omni-Language Models for Zero-shot Semantic Audio-Visual Navigation](https://mlsanity.com/paper/2609.32224/) (2026)
- [Relevant Evidence Decoding for Audio-Visual Hallucination Mitigation](https://mlsanity.com/paper/2610.02976/) (2026)

## Abstract (arXiv)

Can Multimodal Large Language Models (MLLMs) discern confused objects that are visually present but audio-absent? To study this, we introduce a new benchmark, AV-ConfuseBench, which simulates an ``Audio-Visual Confusion'' scene by modifying the corresponding sound of an object in the video, e.g., mute the sounding object and ask MLLMs Is there a/an muted-object sound''. Experimental results reveal that MLLMs, such as Qwen2.5-Omni and Gemini 2.5, struggle to discriminate non-existent audio due to visually dominated reasoning. Motivated by this observation, we introduce RL-CoMM, a Reinforcement Learning-based Collaborative Multi-MLLM that is built upon the Qwen2.5-Omni foundation. RL-CoMM includes two stages: 1) To alleviate visually dominated ambiguities, we introduce an external model, a Large Audio Language Model (LALM), as the reference model to generate audio-only reasoning. Then, we design a Step-wise Reasoning Reward function that enables MLLMs to self-improve audio-visual reasoning with the audio-only reference. 2) To ensure an accurate answer prediction, we introduce Answer-centered Confidence Optimization to reduce the uncertainty of potential heterogeneous reasoning differences. Extensive experiments on audio-visual question answering and audio-visual hallucination show that RL-CoMM improves the accuracy by 10~30% over the baseline model with limited training data. Follow: https://github.com/rikeilong/AVConfusion.
