# MCAD: Multimodal Context-Aware Audio Description Generation For Soccer

arXiv: https://arxiv.org/abs/2511.09448 · HTML: https://mlsanity.com/paper/2511.09448/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 55 references that are in the map.
- First posted on arXiv 12 Nov 2025.

## Builds on (most cited first, 30 of 35)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [Designing Network Design Spaces](https://mlsanity.com/paper/2003.13678/) (2020)
- [Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions](https://mlsanity.com/paper/1712.05884/) (2017)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [Movie Description](https://mlsanity.com/paper/1605.03705/) (2016)
- [SwinBERT: End-to-End Transformers with Sparse Attention for Video Captioning](https://mlsanity.com/paper/2111.13196/) (2021)
- [SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos](https://mlsanity.com/paper/1804.04527/) (2018)
- [Scene Text Recognition with Permuted Autoregressive Sequence Models](https://mlsanity.com/paper/2207.06966/) (2022)
- [SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videos](https://mlsanity.com/paper/2011.13367/) (2020)
- [MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions](https://mlsanity.com/paper/2112.00431/) (2021)
- [VALUE: A Multi-Task Benchmark for Video-and-Language Understanding Evaluation](https://mlsanity.com/paper/2106.04632/) (2021)
- [MM-VID: Advancing Video Understanding with GPT-4V(ision)](https://mlsanity.com/paper/2310.19773/) (2023)
- [SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentaries](https://mlsanity.com/paper/2304.04565/) (2023)
- [AutoAD: Movie Description in Context](https://mlsanity.com/paper/2303.16899/) (2023)
- [AutoAD II: The Sequel -- Who, When, and What in Movie Audio Description](https://mlsanity.com/paper/2310.06838/) (2023)
- [MM-Narrator: Narrating Long-form Videos with Multimodal In-Context Learning](https://mlsanity.com/paper/2311.17435/) (2023)
- [Spotting Temporally Precise, Fine-Grained Events in Video](https://mlsanity.com/paper/2207.10213/) (2022)
- [AutoAD III: The Prequel -- Back to the Pixels](https://mlsanity.com/paper/2404.14412/) (2024)
- [AutoAD-Zero: A Training-Free Framework for Zero-Shot Audio Description](https://mlsanity.com/paper/2407.15850/) (2024)
- [LLM-AD: Large Language Model based Audio Description System](https://mlsanity.com/paper/2405.00983/) (2024)

## Built on by (most cited first, 1 of 1)

- [StrAD: A Streaming Method and Benchmark for Audio Description Generation for Long-form Videos](https://mlsanity.com/paper/2608.12549/) (2026)

## Abstract (arXiv)

Audio Descriptions (AD) are essential for making visual content accessible to individuals with visual impairments. Recent works have shown a promising step towards automating AD, but they have been limited to describing high-quality movie content using human-annotated ground truth AD in the process. In this work, we present an end-to-end pipeline, MCAD, that extends AD generation beyond movies to the domain of sports, with a focus on soccer games, without relying on ground truth AD. To address the absence of domain-specific AD datasets, we fine-tune a Video Large Language Model on publicly available movie AD datasets so that it learns the narrative structure and conventions of AD. During inference, MCAD incorporates multimodal contextual cues such as player identities, soccer events and actions, and commentary from the game. These cues, combined with input prompts to the fine-tuned VideoLLM, allow the system to produce complete AD text for each video segment. We further introduce a new evaluation metric, ARGE-AD, designed to accurately assess the quality of generated AD. ARGE-AD evaluates the generated AD for the presence of five characteristics: (i) usage of people's names, (ii) mention of actions and events, (iii) appropriate length of AD, (iv) absence of pronouns, and (v) overlap from commentary or subtitles. We present an in-depth analysis of our approach on both movie and soccer datasets. We also validate the use of this metric to quantitatively comment on the quality of generated AD using our metric across domains. Additionally, we contribute audio descriptions for 100 soccer game clips annotated by two AD experts.
