# History-Aware Reasoning for GUI Agents

arXiv: https://arxiv.org/abs/2511.09127 · HTML: https://mlsanity.com/paper/2511.09127/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 29 of its 47 references that are in the map.
- First posted on arXiv 12 Nov 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 29 of 29)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?](https://mlsanity.com/paper/2504.13837/) (2025)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners](https://mlsanity.com/paper/2504.14239/) (2025)
- [GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation](https://mlsanity.com/paper/2311.07562/) (2023)
- [MiMo-VL Technical Report](https://mlsanity.com/paper/2506.03569/) (2025)
- [GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents](https://mlsanity.com/paper/2505.15810/) (2025)
- [InfiGUIAgent: A Multimodal Generalist GUI Agent with Native Reasoning and Reflection](https://mlsanity.com/paper/2501.04575/) (2025)
- [ScreenQA: Large-Scale Question-Answer Pairs over Mobile App Screenshots](https://mlsanity.com/paper/2209.08199/) (2022)
- [A Survey on (M)LLM-Based GUI Agents](https://mlsanity.com/paper/2504.13865/) (2025)
- [Let's Learn Step by Step: Enhancing In-Context Learning Ability with Curriculum Learning](https://mlsanity.com/paper/2402.10738/) (2024)
- [GUI-Reflection: Empowering Multimodal GUI Models with Self-Reflection Behavior](https://mlsanity.com/paper/2506.08012/) (2025)
- [R-VLM: Region-Aware Vision Language Model for Precise GUI Grounding](https://mlsanity.com/paper/2507.05673/) (2025)
- [ReachAgent: Enhancing Mobile Agent via Page Reaching and Operation](https://mlsanity.com/paper/2502.02955/) (2025)

## Built on by (most cited first, 11 of 11)

- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents](https://mlsanity.com/paper/2605.18652/) (2026)
- [M2: Dual-Memory Augmentation for Long-Horizon Web Agents via Trajectory Summarization and Insight Retrieval](https://mlsanity.com/paper/2603.00503/) (2026)
- [UI-Copilot: Advancing Long-Horizon GUI Automation via Tool-Integrated Policy Optimization](https://mlsanity.com/paper/2604.13822/) (2026)
- [SE-GA: Memory-Augmented Self-Evolution for GUI Agents](https://mlsanity.com/paper/2605.16883/) (2026)
- [HalluClear: Diagnosing, Evaluating and Mitigating Hallucinations in GUI Agents](https://mlsanity.com/paper/2604.17284/) (2026)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [Mem-W: Latent Memory-Native GUI Agents](https://mlsanity.com/paper/2605.09317/) (2026)
- [Towards Scalable Lightweight GUI Agents via Multi-role Orchestration](https://mlsanity.com/paper/2604.13488/) (2026)
- [FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memory](https://mlsanity.com/paper/2608.04530/) (2026)
- [PAGER: Bridging the Semantic-Execution Gap in Point-Precise Geometric GUI Control](https://mlsanity.com/paper/2605.15963/) (2026)

## Abstract (arXiv)

Advances in Multimodal Large Language Models have significantly enhanced Graphical User Interface (GUI) automation. Equipping GUI agents with reliable episodic reasoning capabilities is essential for bridging the gap between users' concise task descriptions and the complexities of real-world execution. Current methods integrate Reinforcement Learning (RL) with System-2 Chain-of-Thought, yielding notable gains in reasoning enhancement. For long-horizon GUI tasks, historical interactions connect each screen to the goal-oriented episode chain, and effectively leveraging these clues is crucial for the current decision. However, existing native GUI agents exhibit weak short-term memory in their explicit reasoning, interpreting the chained interactions as discrete screen understanding, i.e., unawareness of the historical interactions within the episode. This history-agnostic reasoning challenges their performance in GUI automation. To alleviate this weakness, we propose a History-Aware Reasoning (HAR) framework, which encourages an agent to reflect on its own errors and acquire episodic reasoning knowledge from them via tailored strategies that enhance short-term memory in long-horizon interaction. The framework mainly comprises constructing a reflective learning scenario, synthesizing tailored correction guidelines, and designing a hybrid RL reward function. Using the HAR framework, we develop a native end-to-end model, HAR-GUI-3B, which alters the inherent reasoning mode from history-agnostic to history-aware, equipping the GUI agent with stable short-term memory and reliable perception of screen details. Comprehensive evaluations across a range of GUI-related benchmarks demonstrate the effectiveness and generalization of our method.
