# Preference is More Than Comparisons: Rethinking Dueling Bandits with Augmented Human Feedback

arXiv: https://arxiv.org/abs/2511.09047 · HTML: https://mlsanity.com/paper/2511.09047/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 0 of its 48 references that are in the map.
- First posted on arXiv 12 Nov 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Abstract (arXiv)

Interactive preference elicitation (IPE) aims to substantially reduce human effort while acquiring human preferences in wide personalization systems. Dueling bandit (DB) algorithms enable optimal decision-making in IPE building on pairwise comparisons. However, they remain inefficient when human feedback is sparse. Existing methods address sparsity by heavily relying on parametric reward models, whose rigid assumptions are vulnerable to misspecification. In contrast, we explore an alternative perspective based on feedback augmentation, and introduce critical improvements to the model-free DB framework. Specifically, we introduce augmented confidence bounds to integrate augmented human feedback under generalized concentration properties, and analyze the multi-factored performance trade-off via regret analysis. Our prototype algorithm achieves competitive performance across several IPE benchmarks, including recommendation, multi-objective optimization, and response optimization for large language models, demonstrating the potential of our approach for provably efficient IPE in broader applications.
