# UltraGS: Real-Time Physically-Decoupled Gaussian Splatting for Ultrasound Novel View Synthesis

arXiv: https://arxiv.org/abs/2511.07743 · HTML: https://mlsanity.com/paper/2511.07743/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 26 references that are in the map.
- First posted on arXiv 11 Nov 2025.

## Builds on (most cited first, 16 of 16)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)
- [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://mlsanity.com/paper/2311.12775/) (2023)
- [Domain Adaptation for Medical Image Analysis: A Survey](https://mlsanity.com/paper/2102.09508/) (2021)
- [MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures](https://mlsanity.com/paper/2208.00277/) (2022)
- [Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis](https://mlsanity.com/paper/2403.04116/) (2024)
- [Ultra-NeRF: Neural Radiance Fields for Ultrasound Imaging](https://mlsanity.com/paper/2301.10520/) (2023)
- [DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering](https://mlsanity.com/paper/2406.02518/) (2024)
- [Deep Motion Network for Freehand 3D Ultrasound Reconstruction](https://mlsanity.com/paper/2207.00177/) (2022)
- [Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting](https://mlsanity.com/paper/2410.11080/) (2024)
- [NeRF-US: Removing Ultrasound Imaging Artifacts from Neural Radiance Fields in the Wild](https://mlsanity.com/paper/2408.10258/) (2024)
- [TUS-REC2024: A Challenge to Reconstruct 3D Freehand Ultrasound Without External Tracker](https://mlsanity.com/paper/2506.21765/) (2025)
- [UlRe-NeRF: 3D Ultrasound Imaging through Neural Rendering with Ultrasound Reflection Direction Parameterization](https://mlsanity.com/paper/2408.00860/) (2024)

## Abstract (arXiv)

Ultrasound imaging is a cornerstone of non-invasive clinical diagnostics, yet its limited field of view poses challenges for novel view synthesis. We present UltraGS, a real-time framework that adapts Gaussian Splatting to sensorless ultrasound imaging by integrating explicit radiance fields with lightweight, physics-inspired acoustic modeling. UltraGS employs depth-aware Gaussian primitives with learnable fields of view to improve geometric consistency under unconstrained probe motion, and introduces PD Rendering, a differentiable acoustic operator that combines low-order spherical harmonics with first-order wave effects for efficient intensity synthesis. We further present a clinical ultrasound dataset acquired under real-world scanning protocols. Extensive evaluations across three datasets demonstrate that UltraGS establishes a new performance-efficiency frontier, achieving state-of-the-art results in PSNR (up to 29.55) and SSIM (up to 0.89) while achieving real-time synthesis at 64.69 fps on a single GPU. The code and dataset are open-sourced at: https://github.com/Bean-Young/UltraGS.
