# CAMP-VQA: Caption-Embedded Multimodal Perception for No-Reference Quality Assessment of Compressed Video

arXiv: https://arxiv.org/abs/2511.07290 · HTML: https://mlsanity.com/paper/2511.07290/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 50 references that are in the map.
- First posted on arXiv 10 Nov 2025.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels](https://mlsanity.com/paper/2312.17090/) (2023)
- [Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives](https://mlsanity.com/paper/2211.04894/) (2022)
- [Quality Assessment of In-the-Wild Videos](https://mlsanity.com/paper/1908.00375/) (2019)
- [Patch-VQ: 'Patching Up' the Video Quality Problem](https://mlsanity.com/paper/2011.13544/) (2020)
- [UGC-VQA: Benchmarking Blind Video Quality Assessment for User Generated Content](https://mlsanity.com/paper/2005.14354/) (2020)
- [A Deep Learning based No-reference Quality Assessment Model for UGC Videos](https://mlsanity.com/paper/2204.14047/) (2022)
- [Large-Scale Study of Perceptual Video Quality](https://mlsanity.com/paper/1803.01761/) (2018)
- [YouTube UGC Dataset for Video Compression Research](https://mlsanity.com/paper/1904.06457/) (2019)
- [RAPIQUE: Rapid and Accurate Video Quality Prediction of User Generated Content](https://mlsanity.com/paper/2101.10955/) (2021)
- [Blindly Assess Quality of In-the-Wild Videos via Quality-aware Pre-training and Motion Perception](https://mlsanity.com/paper/2108.08505/) (2021)
- [Unified Quality Assessment of In-the-Wild Videos with Mixed Datasets Training](https://mlsanity.com/paper/2011.04263/) (2020)
- [Towards Explainable In-the-Wild Video Quality Assessment: A Database and a Language-Prompted Approach](https://mlsanity.com/paper/2305.12726/) (2023)
- [Perceptual Video Quality Assessment: A Survey](https://mlsanity.com/paper/2402.03413/) (2024)
- [DisCoVQA: Temporal Distortion-Content Transformers for Video Quality Assessment](https://mlsanity.com/paper/2206.09853/) (2022)
- [KVQ: Kwai Video Quality Assessment for Short-form Videos](https://mlsanity.com/paper/2402.07220/) (2024)
- [LMM-VQA: Advancing Video Quality Assessment with Large Multimodal Models](https://mlsanity.com/paper/2408.14008/) (2024)
- [FineVQ: Fine-Grained User Generated Content Video Quality Assessment](https://mlsanity.com/paper/2412.19238/) (2024)
- [Zoom-VQA: Patches, Frames and Clips Integration for Video Quality Assessment](https://mlsanity.com/paper/2304.06440/) (2023)
- [CONVIQT: Contrastive Video Quality Estimator](https://mlsanity.com/paper/2206.14713/) (2022)
- [PTM-VQA: Efficient Video Quality Assessment Leveraging Diverse PreTrained Models from the Wild](https://mlsanity.com/paper/2405.17765/) (2024)
- [A strong baseline for image and video quality assessment](https://mlsanity.com/paper/2111.07104/) (2021)

## Built on by (most cited first, 2 of 2)

- [FGSVQA: Frequency-Guided Short-form Video Quality Assessment](https://mlsanity.com/paper/2605.20016/) (2026)
- [Community-Aware Assessment of Social Textual Engagement and Resonance: A Human-Centric Perspective on User-Generated Content Evaluation](https://mlsanity.com/paper/2606.01897/) (2026)

## Abstract (arXiv)

The prevalence of user-generated content (UGC) on platforms such as YouTube and TikTok has rendered no-reference (NR) perceptual video quality assessment (VQA) vital for optimizing video delivery. Nonetheless, the characteristics of non-professional acquisition and the subsequent transcoding of UGC video on sharing platforms present significant challenges for NR-VQA. Although NR-VQA models attempt to infer mean opinion scores (MOS), their modeling of subjective scores for compressed content remains limited due to the absence of fine-grained perceptual annotations of artifact types. To address these challenges, we propose CAMP-VQA, a novel NR-VQA framework that exploits the semantic understanding capabilities of large vision-language models. Our approach introduces a quality-aware prompting mechanism that integrates video metadata (e.g., resolution, frame rate, bitrate) with key fragments extracted from inter-frame variations to guide the BLIP-2 pretraining approach in generating fine-grained quality captions. A unified architecture has been designed to model perceptual quality across three dimensions: semantic alignment, temporal characteristics, and spatial characteristics. These multimodal features are extracted and fused, then regressed to video quality scores. Extensive experiments on a wide variety of UGC datasets demonstrate that our model consistently outperforms existing NR-VQA methods, achieving improved accuracy without the need for costly manual fine-grained annotations. Our method achieves the best performance in terms of average rank and linear correlation (SRCC: 0.928, PLCC: 0.938) compared to state-of-the-art methods. The source code and trained models, along with a user-friendly demo, are available at: https://github.com/xinyiW915/CAMP-VQA.
