# PanoNav: Mapless Zero-Shot Object Navigation with Panoramic Scene Parsing and Dynamic Memory

arXiv: https://arxiv.org/abs/2511.06840 · HTML: https://mlsanity.com/paper/2511.06840/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 34 references that are in the map.
- First posted on arXiv 10 Nov 2025.

## Builds on (most cited first, 26 of 26)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects](https://mlsanity.com/paper/2006.13171/) (2020)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [L3MVN: Leveraging Large Language Models for Visual Target Navigation](https://mlsanity.com/paper/2304.05501/) (2023)
- [Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale](https://mlsanity.com/paper/2204.03514/) (2022)
- [SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigation](https://mlsanity.com/paper/2410.08189/) (2024)
- [Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning](https://mlsanity.com/paper/1812.00971/) (2018)
- [PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNav](https://mlsanity.com/paper/2301.07302/) (2023)
- [Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill](https://mlsanity.com/paper/2309.10309/) (2023)
- [Auxiliary Tasks and Exploration Enable ObjectNav](https://mlsanity.com/paper/2104.04112/) (2021)
- [Can an Embodied Agent Find Your "Cat-shaped Mug"? LLM-Guided Exploration for Zero-Shot Object Navigation](https://mlsanity.com/paper/2303.03480/) (2023)
- [Open-Nav: Exploring Zero-Shot Vision-and-Language Navigation in Continuous Environment with Open-Source LLMs](https://mlsanity.com/paper/2409.18794/) (2024)
- [Semantic Visual Navigation by Watching YouTube Videos](https://mlsanity.com/paper/2006.10034/) (2020)
- [Scaffolding Coordinates to Promote Vision-Language Coordination in Large Multi-Modal Models](https://mlsanity.com/paper/2402.12058/) (2024)
- [How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers](https://mlsanity.com/paper/2305.16925/) (2023)
- [WMNav: Integrating Vision-Language Models into World Models for Object Goal Navigation](https://mlsanity.com/paper/2503.02247/) (2025)
- [ImagineNav: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination](https://mlsanity.com/paper/2410.09874/) (2024)
- [Zero-shot object goal visual navigation](https://mlsanity.com/paper/2206.07423/) (2022)
- [Frontier Based Exploration for Autonomous Robot](https://mlsanity.com/paper/1806.03581/) (2018)

## Built on by (most cited first, 9 of 9)

- [EAGOR: Embodied Reasoning in Omni-direction](https://mlsanity.com/paper/2607.06165/) (2026)
- [What if? Emulative Simulation with World Models for Situated Reasoning](https://mlsanity.com/paper/2603.06445/) (2026)
- [ReMemNav: Memory-Based Decision Correction and Target Verification for Zero-Shot Object Navigation](https://mlsanity.com/paper/2603.26788/) (2026)
- [MVP-Nav: Multi-layer Value Map Planner Navigator](https://mlsanity.com/paper/2606.31919/) (2026)
- [Towards Embodied Air-Ground Cooperative Object Search: Benchmark, Dataset and Agentic Method](https://mlsanity.com/paper/2609.08402/) (2026)
- [REST: Receding Horizon Explorative Steiner Tree for Zero-Shot Object-Goal Navigation](https://mlsanity.com/paper/2603.18624/) (2026)
- [PanoFuse: Panorama-Enhanced Vision-Language-Action Learning with Decoupled Semantic-Geometric Routing](https://mlsanity.com/paper/2609.31717/) (2026)
- [UniTrackPLA: Unified Panorama-Language-Action Model for Instruction-Guided Navigation and Dynamic Person Tracking](https://mlsanity.com/paper/2610.00878/) (2026)
- [PreAct-Nav: Agentic Reasoning Before Action for Urban Navigation](https://mlsanity.com/paper/2610.04916/) (2026)

## Abstract (arXiv)

Zero-shot object navigation (ZSON) in unseen environments remains a challenging problem for household robots, requiring strong perceptual understanding and decision-making capabilities. While recent methods leverage metric maps and Large Language Models (LLMs), they often depend on depth sensors or prebuilt maps, limiting the spatial reasoning ability of Multimodal Large Language Models (MLLMs). Mapless ZSON approaches have emerged to address this, but they typically make short-sighted decisions, leading to local deadlocks due to a lack of historical context. We propose PanoNav, a fully RGB-only, mapless ZSON framework that integrates a Panoramic Scene Parsing module to unlock the spatial parsing potential of MLLMs from panoramic RGB inputs, and a Memory-guided Decision-Making mechanism enhanced by a Dynamic Bounded Memory Queue to incorporate exploration history and avoid local deadlocks. Experiments on the public navigation benchmark show that PanoNav significantly outperforms representative baselines in both SR and SPL metrics.
