# Rethinking Rainy 3D Scene Reconstruction via Perspective Transforming and Brightness Tuning

arXiv: https://arxiv.org/abs/2511.06734 · HTML: https://mlsanity.com/paper/2511.06734/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 47 references that are in the map.
- First posted on arXiv 10 Nov 2025.

## Builds on (most cited first, 19 of 19)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Multi-Stage Progressive Image Restoration](https://mlsanity.com/paper/2102.02808/) (2021)
- [Zero-Reference Deep Curve Estimation for Low-Light Image Enhancement](https://mlsanity.com/paper/2001.06826/) (2020)
- [Multi-Scale Progressive Fusion Network for Single Image Deraining](https://mlsanity.com/paper/2003.10985/) (2020)
- [Density-aware Single Image De-raining using a Multi-stream Dense Network](https://mlsanity.com/paper/1802.07412/) (2018)
- [Learning A Sparse Transformer Network for Effective Image Deraining](https://mlsanity.com/paper/2303.11950/) (2023)
- [Image De-raining Using a Conditional Generative Adversarial Network](https://mlsanity.com/paper/1701.05957/) (2017)
- [Spatial Attentive Single-Image Deraining with a High Quality Real Rain Dataset](https://mlsanity.com/paper/1904.01538/) (2019)
- [Lightweight Pyramid Networks for Image Deraining](https://mlsanity.com/paper/1805.06173/) (2018)
- [Rain rendering for evaluating and improving robustness to bad weather](https://mlsanity.com/paper/2009.03683/) (2020)
- [Bidirectional Multi-Scale Implicit Neural Representations for Image Deraining](https://mlsanity.com/paper/2404.01547/) (2024)
- [DCSFN: Deep Cross-scale Fusion Network for Single Image Rain Removal](https://mlsanity.com/paper/2008.00767/) (2020)
- [Towards Unified Deep Image Deraining: A Survey and A New Benchmark](https://mlsanity.com/paper/2310.03535/) (2023)
- [Enhanced Spatio-Temporal Interaction Learning for Video Deraining: A Faster and Better Framework](https://mlsanity.com/paper/2103.12318/) (2021)
- [NiteDR: Nighttime Image De-Raining with Cross-View Sensor Cooperative Learning for Dynamic Driving Scenes](https://mlsanity.com/paper/2402.18172/) (2024)
- [DerainNeRF: 3D Scene Estimation with Adhesive Waterdrop Removal](https://mlsanity.com/paper/2403.20013/) (2024)
- [RainyScape: Unsupervised Rainy Scene Reconstruction using Decoupled Neural Rendering](https://mlsanity.com/paper/2404.11401/) (2024)
- [Exploiting Deblurring Networks for Radiance Fields](https://mlsanity.com/paper/2502.14454/) (2025)
- [Single Image Deraining Network with Rain Embedding Consistency and Layered LSTM](https://mlsanity.com/paper/2111.03615/) (2021)

## Built on by (most cited first, 4 of 4)

- [RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction](https://mlsanity.com/paper/2512.23437/) (2025)
- [UniRain: Unified Image Deraining with RAG-based Dataset Distillation and Multi-objective Reweighted Optimization](https://mlsanity.com/paper/2603.03967/) (2026)
- [The Second LoViF 2026 Challenge on Real-World All-in-One Image Restoration: Methods and Results](https://mlsanity.com/paper/2607.21118/) (2026)
- [DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Views](https://mlsanity.com/paper/2608.02191/) (2026)

## Abstract (arXiv)

Rain degrades the visual quality of multi-view images, which are essential for 3D scene reconstruction, resulting in inaccurate and incomplete reconstruction results. Existing datasets often overlook two critical characteristics of real rainy 3D scenes: the viewpoint-dependent variation in the appearance of rain streaks caused by their projection onto 2D images, and the reduction in ambient brightness resulting from cloud coverage during rainfall. To improve data realism, we construct a new dataset named OmniRain3D that incorporates perspective heterogeneity and brightness dynamicity, enabling more faithful simulation of rain degradation in 3D scenes. Based on this dataset, we propose an end-to-end reconstruction framework named REVR-GSNet (Rain Elimination and Visibility Recovery for 3D Gaussian Splatting). Specifically, REVR-GSNet integrates recursive brightness enhancement, Gaussian primitive optimization, and GS-guided rain elimination into a unified architecture through joint alternating optimization, achieving high-fidelity reconstruction of clean 3D scenes from rain-degraded inputs. Extensive experiments show the effectiveness of our dataset and method. Our dataset and method provide a foundation for future research on multi-view image deraining and rainy 3D scene reconstruction.
