# SportR: A Benchmark for Multimodal Large Language Model Reasoning in Sports

arXiv: https://arxiv.org/abs/2511.06499 · HTML: https://mlsanity.com/paper/2511.06499/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 21 of its 48 references that are in the map.
- First posted on arXiv 9 Nov 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 21 of 21)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [DeepSeek-V3 Technical Report](https://mlsanity.com/paper/2412.19437/) (2024)
- [LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models](https://mlsanity.com/paper/2407.07895/) (2024)
- [DeepSeek-VL2: Mixture-of-Experts Vision-Language Models for Advanced Multimodal Understanding](https://mlsanity.com/paper/2412.10302/) (2024)
- [GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning](https://mlsanity.com/paper/2507.01006/) (2025)
- [Q-Bench: A Benchmark for General-Purpose Foundation Models on Low-level Vision](https://mlsanity.com/paper/2309.14181/) (2023)
- [Med-R1: Reinforcement Learning for Generalizable Medical Reasoning in Vision-Language Models](https://mlsanity.com/paper/2503.13939/) (2025)
- [Fin-R1: A Large Language Model for Financial Reasoning through Reinforcement Learning](https://mlsanity.com/paper/2503.16252/) (2025)
- [Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional Sports](https://mlsanity.com/paper/2401.01505/) (2024)
- [The Amazon Nova Family of Models: Technical Report and Model Card](https://mlsanity.com/paper/2506.12103/) (2025)
- [SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language Models](https://mlsanity.com/paper/2410.08474/) (2024)
- [Multi-Agent System for Comprehensive Soccer Understanding](https://mlsanity.com/paper/2505.03735/) (2025)
- [Language and Multimodal Models in Sports: A Survey of Datasets and Applications](https://mlsanity.com/paper/2406.12252/) (2024)
- [FineBadminton: A Multi-Level Dataset for Fine-Grained Badminton Video Understanding](https://mlsanity.com/paper/2508.07554/) (2025)
- [SoccerChat: Integrating Multimodal Data for Enhanced Soccer Game Understanding](https://mlsanity.com/paper/2505.16630/) (2025)
- [FSBench: A Figure Skating Benchmark for Advancing Artistic Sports Understanding](https://mlsanity.com/paper/2504.19514/) (2025)
- [FineQuest: Adaptive Knowledge-Assisted Sports Video Understanding via Agent-of-Thoughts Reasoning](https://mlsanity.com/paper/2509.11796/) (2025)

## Built on by (most cited first, 17 of 17)

- [PROGRESSLM: Towards Progress Reasoning in Vision-Language Models](https://mlsanity.com/paper/2601.15224/) (2026)
- [VideoBrain: Learning Adaptive Frame Sampling for Long Video Understanding](https://mlsanity.com/paper/2602.04094/) (2026)
- [What Should a Streaming Video Model Remember?](https://mlsanity.com/paper/2606.16353/) (2026)
- [DeepSport: A Multimodal Large Language Model for Comprehensive Sports Video Reasoning via Agentic Reinforcement Learning](https://mlsanity.com/paper/2511.12908/) (2025)
- [Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sports](https://mlsanity.com/paper/2603.09896/) (2026)
- [Learning Consistent Temporal Grounding between Related Tasks in Sports Coaching](https://mlsanity.com/paper/2603.18453/) (2026)
- [Towards Temporal Compositional Reasoning in Long-Form Sports Videos](https://mlsanity.com/paper/2604.22226/) (2026)
- [SVI-Bench: A Dynamic Microworld for Strategic Video Intelligence](https://mlsanity.com/paper/2605.31529/) (2026)
- [Beyond the Single Camera: Agentic Multi-View Reasoning in Sports Video Understanding](https://mlsanity.com/paper/2607.11844/) (2026)
- [SoftmaxGRPO: Learning to Reason using Softmax Advantage Group Estimation](https://mlsanity.com/paper/2608.09271/) (2026)
- [Towards Comprehensive Basketball Understanding](https://mlsanity.com/paper/2608.23435/) (2026)
- [BoxComm: Benchmarking Category-Aware Commentary Generation and Narration Rhythm in Boxing](https://mlsanity.com/paper/2604.04419/) (2026)
- [SportD: How do VLMs physically strategize?](https://mlsanity.com/paper/2607.14616/) (2026)
- [SportsGrounder: Proposal-Aided Interleaved Grounding for Dense Sports Video Reasoning](https://mlsanity.com/paper/2608.07932/) (2026)
- [A Survey of Large Models in Sports](https://mlsanity.com/paper/2608.14377/) (2026)
- [Can Vision-Language Models Judge Olympic Diving? From Reasoning to Scores in Zero-Shot Action Quality Assessment](https://mlsanity.com/paper/2609.19354/) (2026)
- [Prompt, Probe, Train, or Annotate? Single-camera sports video understanding in amateur settings](https://mlsanity.com/paper/2609.28049/) (2026)

## Abstract (arXiv)

Deeply understanding sports requires an intricate blend of fine-grained visual perception and rule-based reasoning - a challenge that pushes the limits of current multimodal models. To succeed, models must master three critical capabilities: perceiving nuanced visual details, applying abstract sport rule knowledge, and grounding that knowledge in specific visual evidence. Current sports benchmarks either cover single sports or lack the detailed reasoning chains and precise visual grounding needed to robustly evaluate these core capabilities in a multi-sport context. To address this gap, we introduce SportR, the first multi-sports large-scale benchmark designed to train and evaluate MLLMs on the fundamental reasoning required for sports intelligence. Our benchmark provides a dataset of 4,789 images and 2,052 videos. To enable granular evaluation, we structure our benchmark around a progressive hierarchy of question-answer pairs designed to probe reasoning at increasing depths - from simple infraction identification to complex penalty prediction. For the most advanced tasks requiring multi-step reasoning, such as determining penalties or explaining tactics, we provide 6,841 high-quality, human-authored Chain of Thought annotations. In addition, our benchmark incorporates both image and video modalities and provides manual bounding box annotations to test visual grounding in the image part directly. Extensive experiments demonstrate the profound difficulty of our benchmark. State-of-the-art baseline models perform poorly on our most challenging tasks. While training on our data via Supervised Fine-Tuning and Reinforcement Learning improves these scores, they remain relatively low, highlighting a significant gap in current model capabilities. SportR presents a new challenge for the community, providing a critical resource to drive future research in multimodal sports reasoning.
