# AUTO-Explorer: Automated Data Collection for GUI Agent

arXiv: https://arxiv.org/abs/2511.06417 · HTML: https://mlsanity.com/paper/2511.06417/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 9 Nov 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 30)

- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [MiniGPT-v2: large language model as a unified interface for vision-language multi-task learning](https://mlsanity.com/paper/2310.09478/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [VisionLLM: Large Language Model is also an Open-Ended Decoder for Vision-Centric Tasks](https://mlsanity.com/paper/2305.11175/) (2023)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis](https://mlsanity.com/paper/2307.12856/) (2023)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [OS-Copilot: Towards Generalist Computer Agents with Self-Improvement](https://mlsanity.com/paper/2402.07456/) (2024)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web](https://mlsanity.com/paper/2402.17553/) (2024)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [ScreenAI: A Vision-Language Model for UI and Infographics Understanding](https://mlsanity.com/paper/2402.04615/) (2024)
- [AssistGPT: A General Multi-modal Assistant that can Plan, Execute, Inspect, and Learn](https://mlsanity.com/paper/2306.08640/) (2023)
- [META-GUI: Towards Multi-modal Conversational Agents on Mobile GUI](https://mlsanity.com/paper/2205.11029/) (2022)
- [ASSISTGUI: Task-Oriented Desktop Graphical User Interface Automation](https://mlsanity.com/paper/2312.13108/) (2023)
- [AgentStudio: A Toolkit for Building General Virtual Agents](https://mlsanity.com/paper/2403.17918/) (2024)
- [VideoGUI: A Benchmark for GUI Automation from Instructional Videos](https://mlsanity.com/paper/2406.10227/) (2024)
- [GUI Action Narrator: Where and When Did That Action Take Place?](https://mlsanity.com/paper/2406.13719/) (2024)

## Built on by (most cited first, 5 of 5)

- [DocDancer: Towards Agentic Document-Grounded Information Seeking](https://mlsanity.com/paper/2601.05163/) (2026)
- [HyMobileAgent: Data-Environment Co-Scaling for Efficient GUI Agents](https://mlsanity.com/paper/2607.14548/) (2026)
- [RAGShaper: Eliciting Sophisticated Agentic RAG Skills via Automated Data Synthesis](https://mlsanity.com/paper/2601.08699/) (2026)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [BlueLM-GUI Technical Report: A Real-Device-Centric Flywheel for Self-Improving Mobile GUI Agents](https://mlsanity.com/paper/2609.12394/) (2026)

## Abstract (arXiv)

Recent advancements in GUI agents have significantly expanded their ability to interpret natural language commands to manage software interfaces. However, acquiring GUI data remains a significant challenge. Existing methods often involve designing automated agents that browse URLs from the Common Crawl, using webpage HTML to collect screenshots and corresponding annotations, including the names and bounding boxes of UI elements. However, this method is difficult to apply to desktop software or some newly launched websites not included in the Common Crawl. While we expect the model to possess strong generalization capabilities to handle this, it is still crucial for personalized scenarios that require rapid and perfect adaptation to new software or websites. To address this, we propose an automated data collection method with minimal annotation costs, named Auto-Explorer. It incorporates a simple yet effective exploration mechanism that autonomously parses and explores GUI environments, gathering data efficiently. Additionally, to assess the quality of exploration, we have developed the UIXplore benchmark. This benchmark creates environments for explorer agents to discover and save software states. Using the data gathered, we fine-tune a multimodal large language model (MLLM) and establish a GUI element grounding testing set to evaluate the effectiveness of the exploration strategies. Our experiments demonstrate the superior performance of Auto-Explorer, showing that our method can quickly enhance the capabilities of an MLLM in explored software.
