# When Object-Centric World Models Meet Policy Learning: From Pixels to Policies, and Where It Breaks

arXiv: https://arxiv.org/abs/2511.06136 · HTML: https://mlsanity.com/paper/2511.06136/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 25 of its 30 references that are in the map.
- First posted on arXiv 8 Nov 2025.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)
- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 25 of 25)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Transformers are Sample-Efficient World Models](https://mlsanity.com/paper/2209.00588/) (2022)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [On the Binding Problem in Artificial Neural Networks](https://mlsanity.com/paper/2012.05208/) (2020)
- [SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models](https://mlsanity.com/paper/2210.05861/) (2022)
- [TransDreamer: Reinforcement Learning with Transformer World Models](https://mlsanity.com/paper/2202.09481/) (2022)
- [Transformer-based World Models Are Happy With 100k Interactions](https://mlsanity.com/paper/2303.07109/) (2023)
- [Entity Abstraction in Visual Model-Based Reinforcement Learning](https://mlsanity.com/paper/1910.12827/) (2019)
- [SCALOR: Generative World Models with Scalable Object Representations](https://mlsanity.com/paper/1910.02384/) (2019)
- [STORM: Efficient Stochastic Transformer based World Models for Reinforcement Learning](https://mlsanity.com/paper/2310.09615/) (2023)
- [Generalization and Robustness Implications in Object-Centric Learning](https://mlsanity.com/paper/2107.00637/) (2021)
- [Improving Generative Imagination in Object-Centric World Models](https://mlsanity.com/paper/2010.02054/) (2020)
- [An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning](https://mlsanity.com/paper/2302.04419/) (2023)
- [SOLD: Slot Object-Centric Latent Dynamics Models for Relational Manipulation Learning from Pixels](https://mlsanity.com/paper/2410.08822/) (2024)
- [Unsupervised Image Representation Learning with Deep Latent Particles](https://mlsanity.com/paper/2205.15821/) (2022)
- [DDLP: Unsupervised Object-Centric Video Prediction with Deep Dynamic Latent Particles](https://mlsanity.com/paper/2306.05957/) (2023)
- [Object-Centric World Models from Few-Shot Annotations for Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2501.16443/) (2025)
- [Masked Generative Priors Improve World Models Sequence Modelling Capabilities](https://mlsanity.com/paper/2410.07836/) (2024)
- [Representing Positional Information in Generative World Models for Object Manipulation](https://mlsanity.com/paper/2409.12005/) (2024)

## Abstract (arXiv)

Object-centric world models (OCWM) aim to decompose visual scenes into object-level representations, providing structured abstractions that could improve compositional generalization and data efficiency in reinforcement learning. We hypothesize that explicitly disentangled object-level representations, by localizing task-relevant information, can enhance policy performance across novel feature combinations. To test this hypothesis, we introduce DLPWM, a fully unsupervised, disentangled object-centric world model that learns object-level latents directly from pixels. DLPWM achieves strong reconstruction and prediction performance, including robustness to several out-of-distribution (OOD) visual variations. However, when used for downstream model-based control, policies trained on DLPWM latents underperform compared to DreamerV3. Through latent-trajectory analyses, we identify representation shift during multi-object interactions as a key driver of unstable policy learning. Our results suggest that, although object-centric perception supports robust visual modeling, achieving stable control requires mitigating latent drift.
