# GraSP-VLA: Graph-based Symbolic Action Representation for Long-Horizon Planning with VLA Policies

arXiv: https://arxiv.org/abs/2511.04357 · HTML: https://mlsanity.com/paper/2511.04357/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Generalist VLA models and benchmarks, one of 13 directions in Vision-language-action models.
- Builds on 17 of its 29 references that are in the map.
- First posted on arXiv 6 Nov 2025.

## Placed in

- Vision-language-action models / [Generalist VLA models and benchmarks](https://mlsanity.com/vla/generalist-vla-models-and-benchmarks/)

## Builds on (most cited first, 17 of 17)

- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Observation-Centric SORT: Rethinking SORT for Robust Multi-Object Tracking](https://mlsanity.com/paper/2203.14360/) (2022)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Multi-Modal Hallucination Control by Visual Information Grounding](https://mlsanity.com/paper/2403.14003/) (2024)
- [VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning Tasks](https://mlsanity.com/paper/2412.18194/) (2024)
- [EGTR: Extracting Graph from Transformer for Scene Graph Generation](https://mlsanity.com/paper/2404.02072/) (2024)
- [ControlVLA: Few-shot Object-centric Adaptation for Pre-trained Vision-Language-Action Models](https://mlsanity.com/paper/2506.16211/) (2025)
- [Explainable Video Action Reasoning via Prior Knowledge and State Transitions](https://mlsanity.com/paper/1908.10700/) (2019)
- [DKPROMPT: Domain Knowledge Prompting Vision-Language Models for Open-World Planning](https://mlsanity.com/paper/2406.17659/) (2024)
- [OG-SGG: Ontology-Guided Scene Graph Generation. A Case Study in Transfer Learning for Telepresence Robotics](https://mlsanity.com/paper/2202.10201/) (2022)
- [ViPlan: A Benchmark for Visual Planning with Symbolic Predicates and Vision-Language Models](https://mlsanity.com/paper/2505.13180/) (2025)
- [Automated Generation of Robotic Planning Domains from Observations](https://mlsanity.com/paper/2105.13604/) (2021)

## Built on by (most cited first, 3 of 3)

- [H-WM: Robotic Task and Motion Planning Guided by Hierarchical World Model](https://mlsanity.com/paper/2602.11291/) (2026)
- [NativeMEM: Native Memory Compression for Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2607.06678/) (2026)
- [An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challenges](https://mlsanity.com/paper/2512.11362/) (2025)

## Abstract (arXiv)

Deploying autonomous robots that can learn new skills from demonstrations is an important challenge of modern robotics. Existing solutions often apply end-to-end imitation learning with Vision-Language Action (VLA) models or symbolic approaches with Action Model Learning (AML). On the one hand, current VLA models are limited by the lack of high-level symbolic planning, which hinders their abilities in long-horizon tasks. On the other hand, symbolic approaches in AML lack generalization and scalability perspectives. In this paper we present a new neuro-symbolic approach, GraSP-VLA, a framework that uses a Continuous Scene Graph representation to generate a symbolic representation of human demonstrations. This representation is used to generate new planning domains during inference and serves as an orchestrator for low-level VLA policies, scaling up the number of actions that can be reproduced in a row. Our results show that GraSP-VLA is effective for modeling symbolic representations on the task of automatic planning domain generation from observations. In addition, results on real-world experiments show the potential of our Continuous Scene Graph representation to orchestrate low-level VLA policies in long-horizon tasks.
