# Context informs pragmatic interpretation in vision-language models

arXiv: https://arxiv.org/abs/2511.03908 · HTML: https://mlsanity.com/paper/2511.03908/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 10 of its 27 references that are in the map.
- First posted on arXiv 5 Nov 2025.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 10 of 10)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Gemma 3 Technical Report](https://mlsanity.com/paper/2503.19786/) (2025)
- [Kimi-VL Technical Report](https://mlsanity.com/paper/2504.07491/) (2025)
- [Vision language models are blind: Failing to translate detailed visual features into words](https://mlsanity.com/paper/2407.06581/) (2024)
- [Why Is Spatial Reasoning Hard for VLMs? An Attention Mechanism Perspective on Focus Areas](https://mlsanity.com/paper/2503.01773/) (2025)
- [Many-Shot In-Context Learning in Multimodal Foundation Models](https://mlsanity.com/paper/2405.09798/) (2024)
- [Vision Language Models are Biased](https://mlsanity.com/paper/2505.23941/) (2025)
- [Evaluating LLM-based Agents for Multi-Turn Conversations: A Survey](https://mlsanity.com/paper/2503.22458/) (2025)
- [From partners to populations: A hierarchical Bayesian account of coordination and convention](https://mlsanity.com/paper/2104.05857/) (2021)
- [LVLMs are Bad at Overhearing Human Referential Communication](https://mlsanity.com/paper/2509.11514/) (2025)

## Abstract (arXiv)

Iterated reference games - in which players repeatedly pick out novel referents using language - present a test case for agents' ability to perform context-sensitive pragmatic reasoning in multi-turn linguistic environments. We tested humans and vision-language models on trials from iterated reference games, varying the given context in terms of amount, order, and relevance. Without relevant context, models were above chance but substantially worse than humans. However, with relevant context, model performance increased dramatically over trials. Few-shot reference games with abstract referents remain a difficult task for machine learning models.
