# Scaling Agent Learning via Experience Synthesis

arXiv: https://arxiv.org/abs/2511.03773 · HTML: https://mlsanity.com/paper/2511.03773/

## Key facts

- Cited by 44 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 54 references that are in the map.
- First posted on arXiv 5 Nov 2025.

## Builds on (most cited first, 30 of 48)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [TextWorld: A Learning Environment for Text-based Games](https://mlsanity.com/paper/1806.11532/) (2018)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [An Illusion of Progress? Assessing the Current State of Web Agents](https://mlsanity.com/paper/2504.01382/) (2025)
- [WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2505.16421/) (2025)
- [Is Your LLM Secretly a World Model of the Internet? Model-Based Planning for Web Agents](https://mlsanity.com/paper/2411.06559/) (2024)
- [AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials](https://mlsanity.com/paper/2412.09605/) (2024)
- [AgentOccam: A Simple Yet Strong Baseline for LLM-Based Web Agents](https://mlsanity.com/paper/2410.13825/) (2024)
- [VisualAgentBench: Towards Large Multimodal Models as Visual Foundation Agents](https://mlsanity.com/paper/2408.06327/) (2024)

## Built on by (most cited first, 30 of 44)

- [Memory in the Age of AI Agents](https://mlsanity.com/paper/2512.13564/) (2025)
- [Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning](https://mlsanity.com/paper/2602.10090/) (2026)
- [Endless Terminals: Scaling RL Environments for Terminal Agents](https://mlsanity.com/paper/2601.16443/) (2026)
- [From Word to World: Can Large Language Models be Implicit Text-based World Models?](https://mlsanity.com/paper/2512.18832/) (2025)
- [ScaleEnv: Scaling Environment Synthesis from Scratch for Generalist Interactive Tool-Use Agent Training](https://mlsanity.com/paper/2602.06820/) (2026)
- [TermiGen: High-Fidelity Environment and Robust Trajectory Synthesis for Terminal Agents](https://mlsanity.com/paper/2602.07274/) (2026)
- [RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL System](https://mlsanity.com/paper/2602.02488/) (2026)
- [SAGE-OPD: Selective Agent-Guided Intervention for Multi-Turn On-Policy Distillation](https://mlsanity.com/paper/2606.19659/) (2026)
- [Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond](https://mlsanity.com/paper/2604.22748/) (2026)
- [SPADE: Self-Play in Adaptive Synthetic Executable Environments](https://mlsanity.com/paper/2608.19197/) (2026)
- [Synthetic Sandbox for Training Machine Learning Engineering Agents](https://mlsanity.com/paper/2604.04872/) (2026)
- [Can We Predict Before Executing Machine Learning Agents?](https://mlsanity.com/paper/2601.05930/) (2026)
- [Learning to Build the Environment: Self-Evolving Reasoning RL via Verifiable Environment Synthesis](https://mlsanity.com/paper/2605.14392/) (2026)
- [AgentDoG 1.5: A Lightweight and Scalable Alignment Framework for AI Agent Safety and Security](https://mlsanity.com/paper/2605.29801/) (2026)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [Co-Evolving Skill Generation and Policy Optimization](https://mlsanity.com/paper/2606.08755/) (2026)
- [Bridging the Agent-World Gap: Text World Models for LLM-based Agents](https://mlsanity.com/paper/2606.09032/) (2026)
- [SearchEyes: Towards Frontier Multimodal Deep Search Intelligence via Search World Simulation](https://mlsanity.com/paper/2607.05943/) (2026)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [Decocted Experience Improves Test-Time Inference in LLM Agents](https://mlsanity.com/paper/2604.04373/) (2026)
- [R^2-Mem: Reflective Experience for Memory Search](https://mlsanity.com/paper/2605.13486/) (2026)
- [MetaAgent-X : Breaking the Ceiling of Automatic Multi-Agent Systems via End-to-End Reinforcement Learning](https://mlsanity.com/paper/2605.14212/) (2026)
- [Scalable Environments Drive Generalizable Agents](https://mlsanity.com/paper/2605.18181/) (2026)
- [Learning Generalizable Behaviors for Terminal Agents](https://mlsanity.com/paper/2608.22631/) (2026)
- [PlanningBench: Generating Scalable and Verifiable Planning Data for Evaluating and Training Large Language Models](https://mlsanity.com/paper/2605.20873/) (2026)
- [SVR-R1: Bootstrapping Multi-modal Reasoning with Self-verification in Reinforcement Learning](https://mlsanity.com/paper/2607.10966/) (2026)
- [Masked Diffusion Language Models are Strong and Steerable Text-Based World Models for Agentic RL](https://mlsanity.com/paper/2607.16204/) (2026)
- [Co-Evolution in Agentic Systems: Toward Self-Directed Evolution Beyond Human Design](https://mlsanity.com/paper/2608.10299/) (2026)
- [Chain-of-Experience for Continual LLM Improvement](https://mlsanity.com/paper/2608.18027/) (2026)
- [EnvCraft: Synthesizing Executable Environments in Agentic RL for Claw-like Agent](https://mlsanity.com/paper/2609.05576/) (2026)

## Abstract (arXiv)

While reinforcement learning (RL) can empower autonomous agents by enabling self-improvement through interaction, its practical adoption remains challenging due to costly rollouts, limited task diversity, unreliable reward signals, and infrastructure complexity, all of which obstruct the collection of scalable experience data. To address these challenges, we introduce DreamGym, the first unified framework designed to synthesize diverse experiences with scalability in mind to enable effective online RL training for autonomous agents. Rather than relying on expensive real-environment rollouts, DreamGym distills environment dynamics into a reasoning-based experience model that derives consistent state transitions and feedback signals through step-by-step reasoning, enabling scalable agent rollout collection for RL. To improve the stability and quality of transitions, DreamGym leverages an experience replay buffer initialized with offline real-world data and continuously enriched with fresh interactions to actively support agent training. To improve knowledge acquisition, DreamGym adaptively generates new tasks that challenge the current agent policy, enabling more effective online curriculum learning. Experiments across diverse environments and agent backbones demonstrate that DreamGym substantially improves RL training, both in fully synthetic settings and in sim-to-real transfer scenarios. On non-RL-ready tasks like WebArena, DreamGym outperforms all baselines by over 30%. And in RL-ready but costly settings, it matches GRPO and PPO performance using only synthetic interactions. When transferring a policy trained purely on synthetic experiences to real-environment RL, DreamGym yields significant additional performance gains while requiring far fewer real-world interactions, providing a scalable warm-start strategy for general-purpose RL.
