# Learning Natural and Robust Hexapod Locomotion over Complex Terrains via Motion Priors based on Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2511.03167 · HTML: https://mlsanity.com/paper/2511.03167/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 18 of its 25 references that are in the map.
- First posted on arXiv 5 Nov 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills](https://mlsanity.com/paper/1804.02717/) (2018)
- [Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions](https://mlsanity.com/paper/2203.15103/) (2022)
- [Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotion](https://mlsanity.com/paper/2202.05481/) (2022)
- [Highly Dynamic Quadruped Locomotion via Whole-Body Impulse Control and Model Predictive Control](https://mlsanity.com/paper/1909.06586/) (2019)
- [Advanced Skills through Multiple Adversarial Motion Priors in Reinforcement Learning](https://mlsanity.com/paper/2203.14912/) (2022)
- [An Efficient Optimal Planning and Control Framework For Quadrupedal Locomotion](https://mlsanity.com/paper/1609.09861/) (2016)
- [BiConMP: A Nonlinear Model Predictive Control Framework for Whole Body Motion Planning](https://mlsanity.com/paper/2201.07601/) (2022)
- [Learning to Walk: Spike Based Reinforcement Learning for Hexapod Robot Central Pattern Generation](https://mlsanity.com/paper/2003.10026/) (2020)
- [Decentralized Deep Reinforcement Learning for a Distributed and Adaptive Locomotion Controller of a Hexapod Robot](https://mlsanity.com/paper/2005.11164/) (2020)

## Abstract (arXiv)

Multi-legged robots offer enhanced stability to navigate complex terrains with their multiple legs interacting with the environment. However, how to effectively coordinate the multiple legs in a larger action exploration space to generate natural and robust movements is a key issue. In this paper, we introduce a motion prior-based approach, successfully applying deep reinforcement learning algorithms to a real hexapod robot. We generate a dataset of optimized motion priors, and train an adversarial discriminator based on the priors to guide the hexapod robot to learn natural gaits. The learned policy is then successfully transferred to a real hexapod robot, and demonstrate natural gait patterns and remarkable robustness without visual information in complex terrains. This is the first time that a reinforcement learning controller has been used to achieve complex terrain walking on a real hexapod robot.
