# WorldPlanner: Monte Carlo Tree Search and MPC with Action-Conditioned Visual World Models

arXiv: https://arxiv.org/abs/2511.03077 · HTML: https://mlsanity.com/paper/2511.03077/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 10 of its 22 references that are in the map.
- First posted on arXiv 4 Nov 2025.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 10 of 10)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyond](https://mlsanity.com/paper/2405.03520/) (2024)
- [Improving Pre-Trained Vision-Language-Action Policies with Model-Based Search](https://mlsanity.com/paper/2508.12211/) (2025)

## Built on by (most cited first, 4 of 4)

- [World Models for Embodied Intelligence: From Plausible to Controllable to Actionable](https://mlsanity.com/paper/2609.16697/) (2026)
- [TACTIC: Tactile and Vision Conditioned Contact-Centric Control for Whole-Arm Manipulation](https://mlsanity.com/paper/2607.09218/) (2026)
- [Hydra: A Navigation World Action Model with Discrete Latent Planning and Continuous Flow-Matching Execution](https://mlsanity.com/paper/2608.28995/) (2026)
- [FLEX-WAM: Flexible Block-Causal World-Action Models for Long-Horizon Imagination and Planning](https://mlsanity.com/paper/2610.05483/) (2026)

## Abstract (arXiv)

Robots must understand their environment from raw sensory inputs and reason about the consequences of their actions in it to solve complex tasks. Behavior Cloning (BC) leverages task-specific human demonstrations to learn this knowledge as end-to-end policies. However, these policies are difficult to transfer to new tasks, and generating training data is challenging because it requires careful demonstrations and frequent environment resets. In contrast to such policy-based view, in this paper we take a model-based approach where we collect a few hours of unstructured easy-to-collect play data to learn an action-conditioned visual world model, a diffusion-based action sampler, and optionally a reward model. The world model -- in combination with the action sampler and a reward model -- is then used to optimize long sequences of actions with a Monte Carlo Tree Search (MCTS) planner. The resulting plans are executed on the robot via a zeroth-order Model Predictive Controller (MPC). We show that the action sampler mitigates hallucinations of the world model during planning and validate our approach on 3 real-world robotic tasks with varying levels of planning and modeling complexity. Our experiments support the hypothesis that planning leads to a significant improvement over BC baselines on a standard manipulation test environment.
